Simple game with nice idea (fitting the theme :D It's challengine, quite nice to play, but I would love to see some goals or divided it into waves or levels ;)
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Pipe Break Panic!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #9 | 3.650 | 3.650 |
Overall | #12 | 3.533 | 3.533 |
Presentation (audiovisuals, style, UX) | #13 | 3.600 | 3.600 |
Fun (enjoyment, game feel, gameplay) | #13 | 3.350 | 3.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like how the game looks, simple but quite consistent. I like the avatar selection at the start (there is a minor glitch - you can change the avatar by arrow keys even if you're at the "how to play" screen right now), animation, UI, controls. I don't really like the music in the game. You also could divide the game loop to the levels with appropriate goal to complete.
Thanks for playing! The bucket holds 6 drops and there is only a visual indicator when you catch the 6th drop. I found it too easy otherwise - especially because I keep forgetting to count and the warning sound often takes me by surprise :D
The sound effect when you catch a drop is actually louder when the bucket is fuller, but it's probably too subtle to tell you the exact count.
Fits the theme pretty well, looks and plays good. I like it. Robot shader is pretty distracting and unpleasant though. Congrats on your first game made with Defold! :)
Well done for a first Defold game! Mine is my inaugural attempt too. It's a decent variation on the 'catching falling things' theme - the bucket-emptying aspect is original. The presentation is okay, and I didn't encounter any visual glitches. Maybe a few different kinds of dropping items would be a good idea - e.g., something to increase bucket capacity, to speed up the player, to slow the dripping, etc. Keep up the good work - I can't wait to see your next Defold game!
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