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PendragonNL

49
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4
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A member registered Sep 19, 2023 · View creator page →

Creator of

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thinking about this.   later the idea is to be able to by other modules.  meaby you need to work towards a better charge module to go faster :D 

yeh agree.  Only the cooldown part was done like 1 hour before deatline.  Could not test it.


Also next time there will be some abilities that would cost charges as well.  

I cant wait to continue with this concept!!

thanks.  Would you be so kind and many comment that under my game. ;) then i can look that back up later. 

I have not tried any 3D 3d yet at all. 

that is amazing.  yeh really liked it :D 
it was so consistant it looked like an NPC . 

Wow what an amazing fibe!!  have tried 3 times  really like the part where you have an npc helping you!!    

Your team done a great job!!

Ooh I love the art style, and animations   and how cool to see the player name.   
but its like you said more days are needed to reach the vision.


Nice idea for the theme.   a parcoure trail :D  and with more players you see indeed gems jumping :D
it was a bid triggy to use mouse to look and only be able to walk forward.  but after some falling into the abis i manange to complete the round.  

Really cool to have a chat and login.   I have tried the game a few times sadly non worked the way it supposed to be. 
Made it unplayable,    I hope we have a trayout planned with more player via pp.    For connection with the theme i love the arrow trails.

For a game jam it might have being to big of a challance to make RTS but what cool that the concept worked. 

After reading the reactions I directly went for windows openGL

yeh Camara was a struggle.   Definitely going to work in zooming after the jam.  Keep the feedback coming because I am planned to really commit to the game

yeh UI is way to basic indeed.  I like the idea of the moving platform.  I keep that in mind when I continue to work on the game after the jam.

yeh it's funny how sometimes you get the same block for 4 times 

Definitely 

It plays a bid weard  jumping dont feel like its reaction the way you want.    and the cards seems to be active before i click them.   also  when i pres space  it also count as clicking the card when i have the mouse on the card.   so the combintion of  mouse clikc for upgrade and space for jumping is not working. 

gameplay wise it would be cool to have some pickups  and to be able to hold down the mouse button for fireing    funny little game 

Nice little game.  good choice on the sounds!  

missing the theme connection but played great!!!  realy nice fibes! 

Wow the moment the card are going to move around !!  really nice game!  tally is not my stong.

Idea is intresting.  missing a challange part,  exept when counting wrong haha

Amazing game!   great theme input and very good designed levels! 

hope you keep going with this idea  good luck

it took a litle time to understand what the goal was and that you had to schoot the  skulls  but  when you know what to do very very  very nice game

Great funny challenge,   movement is really  done great,   name and misic are super!     

Nicely done.  never really played these kind of games.    you created a nice fibe! 

It looks like it could be something intresting,  however i dont know what to do

it's fun but I would have liked a more difficult challenge.   Now it's just like.  At a point time is so fast your game over when. You look at the screen.


And yeh captcha game would he best title ever

wow.  What you made here in 2 weeks is amazing!!

for a first time defold you really rocking it hard with the pathfinding and build animations nicely done! 

Really like the bucket full game is over thing  really orignal.  

I like the type of game.  i can not realy see a connection with the theme.   and the letter type is a bid hard to read.  I do think this type of game can really be addictive and i like the style (kenny`s there great). you have a nice concept 

Yeh most of my  jam time was learning how to do some basic things.  but i can take this with me next time :D

thanks.  

Fun to play,   nice idea 

I really like the idea,    with a bid more obstacles it would have being more of a challange,  however typing this i am still a bid nausia from the screen,    had definitly to many bears 

Smar choice of style.    really like the way you play with the concept of these kind of games

Really clever idea 

I like the easy to play and the fibe the game is giving.   its is getting hard if the  enemy gets all the high cards tho.  but nice concept. 

Yeh  lovely feeling.   gives a bid that go card fibes to it.  liked the diffrent tracks.      well done game.  only connection with the theme  a bid absent.   but  verry enjoyable game.  that is more important 

I really liked this art style.    it gave a nice play speed to have it like turned based.    instaid of you just being really vast with swapping turents.  this time was able to really think about what you do.  i liked it a lot. 

I love the idea,   visuals and sound are great.    the gameplay would be feeling better with drag and drop instaid of the arrow,   but really nice