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Skeleton Siege Shuffle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.000 | 4.000 |
Creativity | #4 | 3.950 | 3.950 |
Fun (enjoyment, game feel, gameplay) | #4 | 4.050 | 4.050 |
Presentation (audiovisuals, style, UX) | #6 | 4.000 | 4.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice, loved it :)
This was submitted a day early and I was playing it while crunching on my own entry haha
Great game. Very addictive :)
It was really fun but I'm really bad at this kinds of games :D
Loved the art and graphics.
I like the gameplay and the seasonal theme with pumpkins. 3D! Also the zooming effect and UI stuff look neat. SFX, music stuff is quite OK, but it seems the music isn't looped, it stops playing after a while. I noticed that the progress bar at the bottom works a bit weird. The pines are too glossy to me. I'd divide the infinite waves to the levels (few waves within it, or with some progression) to make a player to feel the goals, maybe with some rewards.
Really nice and simple tower defense. Had some issues with the audio
Awesome game! Clever take on the theme and beautiful style. I had same issue with audio distortion on the other 3D club bouncer game, so there definitely seems to be something up with browser audio distortion when skeletal 3D models get involved.
I really liked this art style. it gave a nice play speed to have it like turned based. instaid of you just being really vast with swapping turents. this time was able to really think about what you do. i liked it a lot.