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Q-Art's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #26 | 2.386 | 2.588 |
Fun (enjoyment, game feel, gameplay) | #27 | 1.681 | 1.824 |
Presentation (audiovisuals, style, UX) | #27 | 2.061 | 2.235 |
Overall | #27 | 2.043 | 2.216 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There's probably a nice idea behind it but I couldn't figure out what I had to do
Need to add some gamification and goals for a player to reach.
I think you've got a nice technical/mechanical basis here for what could be an actual game. You need to find some way to insert a goal for the mechanics to work towards, like in Picto Quest. Basically you'll be figuring out how to draw pixel art. And as Diralf, I too struggled a bit with understanding what to do, perhaps a tutorial could be added?
It looks like it could be something intresting, however i dont know what to do
I didn’t quite understand how to draw something. The most I could do is select an operator and click something on the edge, but when I click elsewhere, nothing happens.
The idea of game looks interesting, I love nonograms.
Could you describe what needs to be done?
This is a cool concept for a game! I just wish I knew enough about bitwise operations to play the game.