Excellent game, even though I don't like vehicular murder as a rule but this was great. Needed a score counter and a clear idea of progression
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Souls : The Gathering's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Theme ( How well does the game follow the theme and limitation ) | #1 | 3.900 | 3.900 |
Overall | #2 | 3.625 | 3.625 |
Presentation ( How polished was the game in terms of graphics , sound etc) | #3 | 3.600 | 3.600 |
Gameplay ( How fun was the game and how smooth was the game experience ) | #3 | 3.500 | 3.500 |
Creativity | #4 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team mates ( Who worked on this game )
Brian Musyoki
Dennis Kamau
Comments
Of feeling evil, I most definitely did. The sound, screams the blood sputter. It all combined together very nicely.
I think a narrative would do the game justice because you dont just go running over people for the sake of it.
The UI can also be improved in terms of both graphics and feedback eg No, of villagers killed and number left.
The controls were also not very smooth, it made it a bit hard to play.
I really loved how smooth and responsive the controls were in controlling the car and I love how the game was it was truly DIABOLICAL
This game is DIABOLICAL. The game art and effects are lit.
I would've loved to see a score functionality in the game.
This is a top-class game, with smooth controls and a pretty evil theme
I would say probably too evil, you got probably hit zombies or other cars
The only jank I saw was when you rolled over people, the car would have a hard time moving afterwards (P.S love the way time slows for a bit when you hit someone)
Awesome game. I really love how diabolic it was, felt really evil knocking people down ๐ญ, plus the blood splash on the screen and the screaming , also made the game so realistic. There wasn't a clear objective though, and the truck acceleration wasn't too responsive.
This game reminded me of GTA vice city. those were really diabolic intention to take those villagers souls, lol. nice work on the acceleration. I think it would be better to leave the steering to joystick and acceleration and break to a separate button. add a story explaining why you have to kill those poor farmers and add a person killed count. maybe you got to kill 5 (demons) in a given time could give the game a purpose. nice work for making it smooth.
The developers weren't kidding when they titled this Souls: The Gathering. If you have a soft heart, you don't play this one. The screams, the crushing sounds as your run over people running for their lives.
Gameplay was smooth. Presentation could be better. From start expected to play a reaper, but found myself driving a truck, so kinda put off there. Creatively, could do with some work but overall, great game.
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