Nice simple mechanic, quite diabolical, fun to play
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Sango's Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation ( How polished was the game in terms of graphics , sound etc) | #2 | 3.690 | 4.125 |
Adherence to Theme ( How well does the game follow the theme and limitation ) | #2 | 3.578 | 4.000 |
Overall | #4 | 3.382 | 3.781 |
Gameplay ( How fun was the game and how smooth was the game experience ) | #4 | 3.130 | 3.500 |
Creativity | #5 | 3.130 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team mates ( Who worked on this game )
Anthony
Favour
Comments
I loved the initial storyline a bit too long but it was an interesting build up and I really liked the UI and audio of the game the only thing I had an issue with was the controls
I love the graphics and effects. I feel this game aligns well with the theme.
I only had issues with the controls. It wasn't responsive.
But in all, I enjoyed playing Sango's Fury 🙂.
I love the spooky nature of the game, gives me actual chills, the sound theme is spot on and you just feel scared on what you might step on next
What i did not like was mostly the controls, it felt like there was delay if you want to have 2 inputs at the same time, like moving forward and jumping something that is coming towards you, you have to hit jump way early because it registers late.
Overal amazing game idea, i would love to see get more dev time
Loved The game guys, great work.
I found the beginning narrative explanation to be very interesting, just like Black Adam 🎬.
Didn't really know who i was playing as, am i sango or am i a solder who was going to awaken sango.
Having to keep on restarting the game everytime i die wasn't great, maybe addition of some checkpoints
Love the opening sequence, probably a bit too long that I forgot what it was about
I was expecting a horror game just to find a platformer, that's how spooky it felt
Great vibe; awesome use of ambient sounds, music, colours and particle effects
The different levels were great platforming challenges
The platformer needed tighter controls
One thing I noticed was you needed to remove your finger from the jump button to make it jump; it should have happened instantly (messed up my jumping aim)
I'm a big fan of Platformers, the intro story was an exciting prospect for the player. Unfortunately I couldn't get to swing that lance I was holding ;)
The gameplay was nice, and the presentation plus sounds were spot on.
Overall, fun and quite challenging experience.
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