20 entries were submitted between 2020-05-08 07:00:00 and 2020-05-18 07:00:00. 152 ratings were given to 21 entries (100.0%) between 2020-05-18 07:00:00 and 2020-05-31 07:00:00. The average number of ratings per game was 7.2 and the median was 7.
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #1 | 4.571 | 4.571 |
How strongly maps are integrated into the game’s design | #2 | 4.571 | 4.571 |
How easy to understand and use the game’s rules are | #5 | 4.000 | 4.000 |
How captivating the tone, feel and style of the game are | #13 | 3.286 | 3.286 |
How elegant the game’s design is | #14 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #2 | 4.429 | 4.429 |
How captivating the tone, feel and style of the game are | #3 | 4.000 | 4.000 |
How strongly maps are integrated into the game’s design | #4 | 4.286 | 4.286 |
How elegant the game’s design is | #8 | 3.286 | 3.286 |
How easy to understand and use the game’s rules are | #12 | 3.143 | 3.143 |
Criteria | Rank | Score* | Raw Score |
How captivating the tone, feel and style of the game are | #2 | 4.429 | 4.429 |
How well the game fits the theme and goal of the jam | #3 | 4.286 | 4.286 |
How strongly maps are integrated into the game’s design | #4 | 4.286 | 4.286 |
How elegant the game’s design is | #6 | 3.571 | 3.571 |
How easy to understand and use the game’s rules are | #10 | 3.286 | 3.286 |
Criteria | Rank | Score* | Raw Score |
How elegant the game’s design is | #1 | 4.250 | 4.250 |
How captivating the tone, feel and style of the game are | #4 | 3.875 | 3.875 |
How well the game fits the theme and goal of the jam | #4 | 4.250 | 4.250 |
How easy to understand and use the game’s rules are | #6 | 3.750 | 3.750 |
How strongly maps are integrated into the game’s design | #7 | 3.875 | 3.875 |
Criteria | Rank | Score* | Raw Score |
How strongly maps are integrated into the game’s design | #3 | 4.300 | 4.300 |
How well the game fits the theme and goal of the jam | #5 | 4.100 | 4.100 |
How elegant the game’s design is | #11 | 3.200 | 3.200 |
How easy to understand and use the game’s rules are | #15 | 3.000 | 3.000 |
How captivating the tone, feel and style of the game are | #16 | 3.100 | 3.100 |
Criteria | Rank | Score* | Raw Score |
How strongly maps are integrated into the game’s design | #1 | 4.625 | 4.625 |
How well the game fits the theme and goal of the jam | #6 | 3.875 | 3.875 |
How captivating the tone, feel and style of the game are | #8 | 3.625 | 3.625 |
How easy to understand and use the game’s rules are | #13 | 3.125 | 3.125 |
How elegant the game’s design is | #16 | 2.875 | 2.875 |
Criteria | Rank | Score* | Raw Score |
How elegant the game’s design is | #2 | 4.012 | 4.333 |
How easy to understand and use the game’s rules are | #3 | 4.166 | 4.500 |
How well the game fits the theme and goal of the jam | #7 | 3.703 | 4.000 |
How captivating the tone, feel and style of the game are | #11 | 3.549 | 3.833 |
How strongly maps are integrated into the game’s design | #14 | 3.240 | 3.500 |
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #8 | 3.571 | 3.571 |
How captivating the tone, feel and style of the game are | #9 | 3.571 | 3.571 |
How strongly maps are integrated into the game’s design | #10 | 3.571 | 3.571 |
How elegant the game’s design is | #14 | 3.000 | 3.000 |
How easy to understand and use the game’s rules are | #20 | 2.143 | 2.143 |
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #9 | 3.556 | 3.556 |
How strongly maps are integrated into the game’s design | #9 | 3.778 | 3.778 |
How elegant the game’s design is | #19 | 2.444 | 2.444 |
How captivating the tone, feel and style of the game are | #21 | 2.556 | 2.556 |
How easy to understand and use the game’s rules are | #21 | 2.111 | 2.111 |
Criteria | Rank | Score* | Raw Score |
How captivating the tone, feel and style of the game are | #6 | 3.703 | 4.000 |
How strongly maps are integrated into the game’s design | #6 | 4.166 | 4.500 |
How easy to understand and use the game’s rules are | #9 | 3.395 | 3.667 |
How elegant the game’s design is | #10 | 3.240 | 3.500 |
How well the game fits the theme and goal of the jam | #10 | 3.549 | 3.833 |
Criteria | Rank | Score* | Raw Score |
How easy to understand and use the game’s rules are | #2 | 4.400 | 4.400 |
How captivating the tone, feel and style of the game are | #5 | 3.800 | 3.800 |
How elegant the game’s design is | #5 | 3.600 | 3.600 |
How well the game fits the theme and goal of the jam | #11 | 3.400 | 3.400 |
How strongly maps are integrated into the game’s design | #21 | 2.200 | 2.200 |
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #12 | 3.395 | 3.667 |
How easy to understand and use the game’s rules are | #16 | 2.777 | 3.000 |
How captivating the tone, feel and style of the game are | #18 | 2.777 | 3.000 |
How strongly maps are integrated into the game’s design | #18 | 3.086 | 3.333 |
How elegant the game’s design is | #21 | 1.852 | 2.000 |
Criteria | Rank | Score* | Raw Score |
How well the game fits the theme and goal of the jam | #13 | 3.286 | 3.286 |
How captivating the tone, feel and style of the game are | #15 | 3.143 | 3.143 |
How elegant the game’s design is | #17 | 2.714 | 2.714 |
How easy to understand and use the game’s rules are | #17 | 2.714 | 2.714 |
How strongly maps are integrated into the game’s design | #19 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
How strongly maps are integrated into the game’s design | #11 | 3.549 | 3.833 |
How elegant the game’s design is | #12 | 3.086 | 3.333 |
How well the game fits the theme and goal of the jam | #14 | 3.240 | 3.500 |
How easy to understand and use the game’s rules are | #14 | 3.086 | 3.333 |
How captivating the tone, feel and style of the game are | #20 | 2.623 | 2.833 |
Criteria | Rank | Score* | Raw Score |
How easy to understand and use the game’s rules are | #1 | 4.444 | 4.444 |
How captivating the tone, feel and style of the game are | #1 | 4.556 | 4.556 |
How elegant the game’s design is | #3 | 4.000 | 4.000 |
How well the game fits the theme and goal of the jam | #15 | 3.111 | 3.111 |
How strongly maps are integrated into the game’s design | #16 | 3.222 | 3.222 |
Criteria | Rank | Score* | Raw Score |
How elegant the game’s design is | #6 | 3.571 | 3.571 |
How captivating the tone, feel and style of the game are | #9 | 3.571 | 3.571 |
How well the game fits the theme and goal of the jam | #16 | 2.857 | 2.857 |
How strongly maps are integrated into the game’s design | #17 | 3.143 | 3.143 |
How easy to understand and use the game’s rules are | #17 | 2.714 | 2.714 |
Criteria | Rank | Score* | Raw Score |
How easy to understand and use the game’s rules are | #7 | 3.703 | 4.000 |
How elegant the game’s design is | #12 | 3.086 | 3.333 |
How captivating the tone, feel and style of the game are | #14 | 3.240 | 3.500 |
How strongly maps are integrated into the game’s design | #14 | 3.240 | 3.500 |
How well the game fits the theme and goal of the jam | #17 | 2.777 | 3.000 |
Criteria | Rank | Score* | Raw Score |
How easy to understand and use the game’s rules are | #11 | 3.240 | 3.500 |
How strongly maps are integrated into the game’s design | #13 | 3.395 | 3.667 |
How captivating the tone, feel and style of the game are | #18 | 2.777 | 3.000 |
How elegant the game’s design is | #18 | 2.623 | 2.833 |
How well the game fits the theme and goal of the jam | #18 | 2.623 | 2.833 |
Criteria | Rank | Score* | Raw Score |
How strongly maps are integrated into the game’s design | #12 | 3.429 | 3.429 |
How captivating the tone, feel and style of the game are | #17 | 3.000 | 3.000 |
How well the game fits the theme and goal of the jam | #19 | 2.571 | 2.571 |
How easy to understand and use the game’s rules are | #19 | 2.286 | 2.286 |
How elegant the game’s design is | #20 | 2.286 | 2.286 |
Criteria | Rank | Score* | Raw Score |
How elegant the game’s design is | #4 | 3.703 | 4.000 |
How captivating the tone, feel and style of the game are | #6 | 3.703 | 4.000 |
How easy to understand and use the game’s rules are | #8 | 3.549 | 3.833 |
How strongly maps are integrated into the game’s design | #20 | 2.777 | 3.000 |
How well the game fits the theme and goal of the jam | #20 | 2.315 | 2.500 |