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Paleonthogical's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.849 | 4.444 |
Graphics | #22 | 3.945 | 4.556 |
Overall | #31 | 3.657 | 4.222 |
Fun | #61 | 3.272 | 3.778 |
Originality | #65 | 3.657 | 4.222 |
Design | #72 | 3.079 | 3.556 |
Topic | #114 | 3.079 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
You use unconventional tools to uncover fossils
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Comments
Awesome game!
Amazing Game! Everything felt super polished and the graphics looked super good! Had a lot of fun smashing rocks!
Thank you so much! Yes, polishing took quite a long time, but I think it payed off in the end. The problem was some bugs that remained because of time constraints, but that's what you get in a game jam!
I wasn't expecting a paleontology game to come out of this theme haha, nice work! The graphics and audio was very well made (loved the professor btw), and the gameplay was quite charming. The person must be very powerful to break rocks with a hammer and a leaf blower!
Oh yes! While getting the feel of the hammer I couldn't even break one hard rock hahaha (I was trying to get the feel of it, the kinematics of the hammer to get the feeling right in the game). The audio part was quite hard, it's been the first time I've "composed" something for a game, and the graphical part took a lot of trial and error. I think there's around 3 different versions of the house! Writing the lines that the professor told the player was super tricky because I wrote them at the very end of the development cycle and I was super burnt out, thus he sounds a tiny bit more agressive than I would have liked to, and some lines repeat way more than others, but it's a good prototype for what could be a post game jam version :D I'm gald that you enjoyed it! :)
This was a nice gem. I like the feeling of cracking the fossils and being accurate about your swings. The camera gets wild at times when using the blower. Very nice and clean art style though, and good feedback
I forgot to clamp the value of the shaking of the camera! Oh well, might fix it in a post-jam version later on. Thank you for your feedback! It took quite a while to get the feeling right, a lot of hammering around rocks in the garden hahahaha
Wow !!
I really like the graphics :D
Awesome game !!
You got my rating :)
Thank you so much! The graphics took a long time to make because godot is not as good dealing with 3D as with 2D, but some post-processing always fixes everything B)
This is was made in that short period? Wow...
I'm not the paleontologist but i'm pretty sure there is something wrong. Hmmm.
Yes! I got really burnt out at the end, but you gotta do what you gotta do to make them pixels look smooth :D I'm glad that you enjoyed the game and also yes, the paleonthologist is not really sane hahaha
❄ What a blast! the game looks great and it feels amazing cracking the stones open to see what's inside! Though, I'm beginning to wonder if the "prof" knows what he's talking about 🤔
Yes hahaha, while replaying the game I noticed that he is way more agressive than what I firstly expected him to be, but at least I am glad taht you enjoyed the game! :D
nice