What a nice game! The sounds are very nice, and the music was too, though it seemed to be absent from the gameplay. My only real complaint is that I feel the topic was there, but not utilized completely. Also, sometimes I would miss putting the food in his mouth because I wasn't precisely over the mouth. Overall, a nice, short, fun game! Well done!
Play game
Feed Me More's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 4.045 | 4.045 |
Graphics | #21 | 3.864 | 3.864 |
Audio | #25 | 3.364 | 3.364 |
Design | #32 | 3.318 | 3.318 |
Fun | #36 | 3.182 | 3.182 |
Overall | #36 | 3.455 | 3.455 |
Topic | #58 | 3.273 | 3.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm definitely going to expand the hit box. I still want to keep over the head so it's more like your feeding them. AIso, I was going to make background music for the gameplay, but I get distracted easily. I had to stop the music I was playing during testing because it would distract me, and then I'd do badly. So, I opted for no background music.
Also, yeah, I was struggling with the theme. And, I've had a couple *way* better ideas over the past few days. I'm terrible at coming up with something on the post.
However, thank you for playing and for your feedback!
I enjoyed the game overall, but I didn't really find the idea too fun, I was kinda bored since I never missed anything and the game wasn't reacting to that so I had to wait until this arrogant worm will stop counting the time). But I really like the graphics and sound effects, they are great and so good job bro!
The art style is cute and I love the sound effects you created! It was difficult to grab items, I think bounding-box is used but pixel maybe would be better. The hit box for him to eat is small and sometimes I would run out of time before releasing my mouse but the food was next to his mouth.
I definitely agree about using pixel perfect clicking. It probably would have also been easier to implement if I thought of it. I'll definitely add that when the voting is over. Also, a short grace period after the timer runs up would definitely be a good addition. Finally, the feeding hit box is only over the head, but I forgot to mention that. Thank you for the feedback; it is appreciated.
Superfun audio and nice art style! Really entertaining :) Gameplay was smooth and flawless.
Thank you! I voiced or recorded everything which was a lot of fun. I'd recommend it to anybody that needs quick sound effects. Also, based on feedback from previous jams, I made audio and the feeling a completed game a priority.
As for the narrative, I wanted to leave it vague on purpose. Enough information to give a sense of reason to be doing this, while leaving it open to interpretation.
Game did not work for me,
The error message was "call_indirect to a null table entry (evaluating 'Module["asm"]["Gi"].apply(null,arguments)')"
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