I love how UE games deliver a total mayhem to my PC, haha
But honestly, you've worked well on optimisation. Now, I want to play Crazy Taxi with demolition mechanics :)
Criteria | Rank | Score* | Raw Score |
Fun Factor | #36 | 3.051 | 3.200 |
Overall | #49 | 3.051 | 3.200 |
Audio (Does not apply for Physical Games) | #49 | 2.670 | 2.800 |
Originality | #55 | 2.860 | 3.000 |
Visuals | #62 | 2.956 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Daniel "Denjil " Miller - Programmer - Game Design Dennis "Kyrowo" Maier - Game Design (Level Design) - Sounddesign (SFX & Music) - 3D Artist (modelling & texturing) Melissa Lotz - 3D Artist (modelling) Somaly Elisa Ernst - 3D Artist (modelling & texturing)
Did you use any third party assets, if yes what assets did you use?
Stylescape: Stylized Environment Kit - Nick Kochman used for Landscape Material, grass and trees
Did you use choose from one of the optional secondary themes?
no
Does your game contain 18+ content (Nudity, Gore, Language)?
no
I love how UE games deliver a total mayhem to my PC, haha
But honestly, you've worked well on optimisation. Now, I want to play Crazy Taxi with demolition mechanics :)
Someone is having fun with UE5's new destruction system haha! Love just delivering to a building I have just demolished, good fun :D
Pretty fun! I really liked the cars for some reason. Could use some more enemies, or more unpredictable behaviour for the helicopters. I also wish I could lower the mouse sensitivity, felt extremely high for me.
Awesome game! The controls feel great and I like how the camera follows the mech. Had a little bug where the camera got stuck inside a building and couldn't see anything, but other than that it was good. With a little polish and fluff with dialogues and missions and stuff this could be a fun little mech mayhem delivery game!
Fun concept. How did you grab the next target position? Probably from racing games I kept feeling like the next spot would be somewhere "in front" but often it was somewhere where I had to stop, turn around.
Nice work!
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