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super mecha lifter 4000's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #43 | 3.133 | 3.133 |
Visuals | #45 | 3.467 | 3.467 |
Overall | #53 | 2.933 | 2.933 |
Fun Factor | #54 | 2.733 | 2.733 |
Audio (Does not apply for Physical Games) | #73 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Graphically this gives us Mega Man Legends vibes, which is kinda cool. The movement feels strange in a way we find difficult to describe. The turning motion especially has an odd weight to it. The pacing could definitely be ramped up with drills as early as the first level. Beyond that everything works great, but there just needs to be more variety and challenge to lift this from tech demo to engaging game. Maybe a time limit or time based score mechanic?
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
no third party asset
Did you use choose from one of the optional secondary themes?
no
Does your game contain 18+ content (Nudity, Gore, Language)?
no
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Comments
Overall it was a very fun experience! Really liked the puzzle aspect of it, sometimes the sound bugged out when i pressed forward too fast, but overall I found the experience pretty cool, would have loved to have some music with it, but overall good job!
Running on windows using firefox get this error:
Nice 3D puzzler with a steady increase in difficulty and mechanics through the small level set.
PROS:
CRITIQUE:
very rich and detailed critic thanks ;^) I was thinking of implementing some kind of "jumping flash" jump to let you look at the map from the top ^^
That could work to give players the opportunity for the perspective. You'd just need to make sure that you're not jerking the player's view too quickly in first-person.
Awesome game! Only one possible bug or unintended feature I found... as long as you are facing the target when you throw the box and there's nothing between you and it, the box will just fly all the way to the target and land on it perfectly. Made the second level very easy, although I stopped cheating once I realized it was probably a bug ;) all the game needs is a fix to that and some music and more audio and this could be a fun little puzzler! Love the graphics and the controls. Good work!
Hi! I get this error when I try the web version with Firefox.
"An error occurred before the game window could be initialised. Please check the console!"
Though works perfectly with Chromium. The game's beautiful. I liked the visuals of different stages :)
thank you for the bug report :)
A very fun little puzzle game. I really liked the bright and poppy visuals too!
The web version works on windows, but not on my linux neither with google chrome nor linux. Please use the .love in case of problem...
Very fun Puzzle / Action Hybrid ^^
From the screenshot i didn't expect the grid based movement, but this works really well here and makes this quite original :D
I really like the chunky boxy pixel - ey look of the game its well made and feels authentically retro, like something that kinda has the look and feel of a super FX Snes game.
Gameplay wise i really enjoyed the fact that even if the movement is grid based, when you get the hang of it you can really speed through the levels its very satisfying.
Now i didn't have any particular issue with the game itself, however i did encounter a bug. The walking sound effects seemed to have randomly stopped working when i reached the first forest level and they never came back so i kinda played all of the rest in silence, i'm not sure what i did to trigger this though :/ maybe i moved too fast ? But not sure.
Regardless fun and solid. Good job :)
Dear Sir, you made my day ^^
Hi trabitboy, I really like your submission. It's a nice finished game following the theme. Cool to see you back at the jam.
Thanks, mecha is a theme I just can't resist ^^ (like bullethell)