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Blastingbot Blowback's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #1 | 4.600 | 4.600 |
Overall | #2 | 4.480 | 4.480 |
Originality | #2 | 4.520 | 4.520 |
Audio | #8 | 3.920 | 3.920 |
Visuals | #10 | 4.280 | 4.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
No third party assets
Did you choose from one (or more) of the optional secondary themes?
'Low battery' for the gamplay & 'Frosty' for the setting
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Managed to finish it despite the last few levels being especially tricky! Everything works well and the core concept is solid!
The sfx are also nice and crunchy and the visuals match them perfectly. Great entry all around!
Thanks! I put effort into making the destruction of the enemy mechs as 'crunchy' as I could manage, so I'm glad you noticed!
Awesome and Fun, more Levels!
This is really cool
Good Work, keep it up!
Thanks for playing, glad you liked it!
Really great puzzle game.
Nice sounds, nice looks, fits the theme well.
I like the snow effect.
It did make me wonder how much more dynamic it might have been if the enemies could shoot, perhaps on a particular turn in a set direction.
I'm seeing alot of robots in the jam, is it too unbeleivable that a Mech would fly backwards? Perhaps a bigger gun.
Thanks for playing!
You're absolutely right about the enemy shooting thing. If this was a longer game that would likely be the next twist on the puzzles after the ice tiles. Perhaps I'lll expand on it one day!
Also fair point about the 'bot' being more robot-like than mecha-like. In my case the explanation is simply that the character had to fit within 16 x 16px, which means that the head has to be about half the sprite to look nice , which in turn gives it that 'bot'-like look.
I really like this! I like how you utilized the PICO-8's unique audio and graphical capabilities as well as limitations to create a fun puzzle experience that I definitely see myself coming back to. Great job!
Thanks! I'm glad you liked it!