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Tower Mech's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #31 | 3.500 | 3.500 |
Visuals | #48 | 3.375 | 3.375 |
Fun Factor | #66 | 2.750 | 2.750 |
Audio | #77 | 2.500 | 2.500 |
Overall | #80 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
PSX Shader Kit by Valerie Moza (Unity Asset Store), Impact Sounds by Shapeforms (itch, used under license), Music by MintoDog (opengameart), Various CC0 SoundFX from freesound.org
Did you choose from one (or more) of the optional secondary themes?
Wizardry, Dragons
Does your game contain 18+ content (Nudity, Gore, Language)?
n/a
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Comments
Love the fantasy mech idea. The characters are great!
Also think its really funny/cool that if youre not careful you could end the game by accident. Really nice charm.
A nice addition/change would be to make the spell attack be able to hit multiple enemies rather than one. Would also think it would be great to hear the towns folk screaming/cheering while fighting the monsters.
Really fun idea! Great job!
Interesting Idea for sure, i like the character as it reminds me of the wizard of oz the metal man without heart.
Upgrading your Attacks would be cool so it feels like a "House" Defense Game
You definetly have here something you can Level Up and work on.
Interesting and creative use of theme. Cozy graphics. Gameplay could use some spicing up.
This is really cool, the character designs are fantastic. I love the giant best!
I like the visuals and the towermech design! Unfortunately, it was a bit hard to appreciate the game's design when the difficulty started out being much too easy before quickly escalating into being completely overwhelming, but I still like the core concept of a mobile version of tower defense! The inclusion of the PSX shader was really nice touch as well!
Love the interpretation of a mech that's outside the "generic glowy sci-fi" type, and it's realised with a nice art style - it's like I'm stomping over a Fire Emblem map but in lowpoly :)
Maybe I needed to just get to know the game better, but I felt like I could just line myself up in a good position and spam spell attacks without being punished or forced to change tactics?
Also, these poor citizens. Clearly so much money was invested into magic mech R&D that nobody could afford any windows for their houses.
Partial nudity in the game! :)) The tower-mech moves veery slow. It ruins the whole experience unfortunately :( But the idea is funny
Oh, I changed my mind.. It's not the animation speed.. It's difficulty with aiming.. Definitely aiming with only 8 directions is not very convenient for 3D fighting