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A jam submission

Colour ShiftView game page

Metroidvania Month 14 GameJam
Submitted by gregflashman — 1 day, 44 minutes before the deadline
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Colour Shift's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24.2864.286
Design#34.0714.071
Overall#34.1074.107
Metroidvania#54.0714.071
Presentation#74.0004.000

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Game Maker Studio 2

Team/Developer
Greg Flashman

External assets
Music under CC from www.chosic.com, Meditative Space by MaxKoMusic

Comments on the jam
Had a lot of fun working on this project. This is the first online game jam I have entered and learnt a lot along the way. A great excuse to finish a game!

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Comments

Submitted

Super slick and fun. Controls are tight and maps are well crafted. Just not a fan of plain polygon sprites but that's a taste thing.

Submitted

i loved it, nice mecanics

Submitted


Very nice game! The visuals are slick and the music and sounds effects are good. The concept is clever and makes great use of the theme. Secrets are a neat addition and provided some fun challenges.

A minor nitpick is that the default white mode is fairly useless since the other modes are mostly all  better versions of it. It would be nice to have some reason to switch back to it.

Submitted

Nice game! Nothing more to add to the comments below.

It was so fun! That boss fight took longer than I expected

Submitted

a really really good game, no issues whatsoever except for the boss, i think bcz it bubbles all the time, sometimes i can't tell what the next move is going to be.

but still, great game.

Submitted

I really enjoyed this! The color mechanics work well and give the world a nice dose of flavor. Having found 9/10 secrets and dying a bunch to the boss before I beat it, I might suggest a health system, maybe three hits before death instead of an instant one. Other than that, really tight controls, pleasant aesthetic and overall nice experience!

Submitted

This was really good! 30 deaths (most of those on the last boss), ~12:30, all secrets found. Very good design, easy to follow, simple but effective presentation, and the secrets were compelling to find.  I don't really have much constructive feedback to give, it very much seems like this game did exactly what you set out for it to do.

Also, I went into this game with some hesitance due to being color-blind, but having the indicator boxes at the bottom of the screen presented in the same order you unlock the abilities in was a super nice touch and I had no real problems playing the game, so thanks for that!

If I had to pick a couple of things to give feedback on for future releases:

- the powers weren't used in conjunction very often. There was a moment where I had to transition from speed to small to solve a puzzle and this felt good, but there was a safety window between the transitions so it didn't really test my ability to change on the fly. 

- The SINK ability also felt underutilized and disconnected from the other abilities. Maybe rebranding it as INCREASE WEIGHT and allowing it to do something outside of water as well would open up some design space.

- I'd personally say this felt more like a puzzle game than a Metroidvania, but it does check all the Metroidvania boxes so it's probably more of a 'me being stubbornly locked into genre ideas' thing more than a criticism of the game itself.

Honestly though, really good game and I enjoyed every moment of it. Great job!

Submitted

Many particles makes my framerate go brrrr

10/10 

Submitted(+1)

why did i make a bad game and this is the compatition

Submitted

relatable

(+1)

Too good

(+1)

5/5

(+1)

Great game.