nice game with a cool story. the art is very well done , nice job !
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Ulrich's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.600 | 3.600 |
Overall | #15 | 3.650 | 3.650 |
Design | #17 | 3.400 | 3.400 |
Metroidvania | #20 | 3.700 | 3.700 |
Presentation | #20 | 3.900 | 3.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot 4.0
Team/Developer
Biftekfrost
Prizes eligibility
LearnIndie, and default prizes
Comments
Nice, I like the art style, gameplay and ambiance.
The only thing I found was the camera shaking up and down when jumping (maybe following the character too closely?)
Great job!
This is a really fun game. Not too short, not too long. As everyone I really enjoyed the dialogue/cutscene cards with all the references. The dialogue was nice to read, and platforming to it was a nice break in between. With all that said, the final challenge really does feel like a chore. I like the idea for it, it feels like controlling a bat form of a vampire, and seems like it is inspired by flappy bird in some ways, but it was really unexpected after all that decent platforming. Overall, a nice entry, good job!
Great game! Love the dialog art style!
Took me a while to get through the holy water drops with the dash... the drops seemed to get out of sync over time somehow and built a pretty weird pattern 🤔
Eduard making you shine like a diamond made me laugh hard. Great humour overall!
Congrats on this entry!
Pretty cool game, I loved the cutscenes. The gameplay graphics weren't as good, but they served their purpose more importantly. The platforming is fun, but I did get lost as one point. That's probably just me though. Awesome game!
This was quite fun!
I love the silent-film title cards. The hazards and abilities were all thematic, and the level was well-designed to scale in difficulty, and with good stacking of puzzles.
That said, the challenge at the end requires too much repetitive motion.
Also, as a minor gripe, the graphics during gameplay were really not as nice as the cutscenes.
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