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ETA: Estimated Time of Arrest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #11 | 2.882 | 2.882 |
Enjoyment | #34 | 2.824 | 2.824 |
Overall | #34 | 2.578 | 2.578 |
Presentation | #36 | 2.765 | 2.765 |
Concept | #37 | 2.588 | 2.588 |
Use of theme | #38 | 2.235 | 2.235 |
Controls | #43 | 2.176 | 2.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The concept is good, the mechanics can use some polish.
Art look nice as well.
ITS REALLY FUN!!
I think that the maneuvaribility of the car could be improved with some qol features like momentum preservation on collision! its a nice experience though :)
big fun potential, but the controls could do with a bit more love. Maybe it would be easier getting used to them if the game didn't start with a 1v5
Great game, I love the use of the prerequisite speed is key. Maybe adding some difficulty increase over time and make the start easier, because it was very hard to get the hang of it at first. Very unique interpretation of the theme and prerequisite, and it was a great game.
Incredibly addicting. stupid. unfair. I had to play it so many times to get my high score 16400, still 600 away from the author score.
Try holding up-left when you start.
I only think it would be better if the game didn't end when you're going fast enough to destroy another car and you run out of gas.
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