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A jam submission

Close callView game page

Never stop jumping ! #minijam112
Submitted by Bernique (@bernique_dev) — 14 hours, 21 minutes before the deadline
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Close call's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#54.4004.400
Enjoyment#93.8003.800
Overall#183.8003.800
Use of the Limitation#363.7003.700
Concept#423.3003.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity, Aseprite, Audacity

Use of the limitation
The player can only use A and D to move and Space to jump

Cookies eaten
None :/

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Comments

Submitted(+1)

I really liked the simplicity of the game, addition of three extra jumps was a great idea.

Good Job!

Developer

Thanks ! Glad you liked it !

Submitted (2 edits) (+1)

Simple, but well executed. The physics feels nice, the game feels are here, the art is fitting and you distinguish the gameplay elements, it's cool!

Developer

Thanks for you feedback ! Glad you enjoyed the game !

Submitted(+1)

Awesome art and fun concept. Glad the player has three jumps or it would have been impossible, so good design there. I think the movement is a little bit fast and slippy it was hard to control sometimes, especially since its running in browser. Either way really cool keep it up.

Developer(+1)

Thanks for the feedback ! I noted the "slippiness" problem that will be fixed right when the jam's notation is over !

Submitted(+1)

some damn good pixel art, and a pretty addictive game loop, some juice whenever a platformer spawns(ie some screen shake maybe) would be pretty nice, my best time is 53.7 seconds and I enjoyed it all the way through

Developer

Thanks for the feedback, the screen shake is a good idea ! I will surely add it to the update ! 

I think my best score is similar to yours, well played !

Submitted(+1)

Great concept, the game is really fun and the pixel art is good! Nice done!

Developer

Thanks ! Glad you liked it !

Submitted(+1)

Really nice pixel art, and the music is fitting. The triple jump was unexpected, but fun to use. I agree there could've been more than just the clock and the platforms, like falling mini-clocks or something.

Developer

Thanks for the feedback ! I saw multiple comments about needing other things, that's definitely something I'm thinking about for an update !

Submitted(+1)

Artwork is really nice, very effective! Gameplay is simple but works well, everything goes together nicely :))

Developer(+1)

Thanks ! Glad you liked it !

Submitted(+1)

This is a fun game. Just lasted for 38.1 seconds.

Developer

Thanks ! Nice time !

(+1)

Fun game ! I really like the graphics and the fluidity of the movements. The only negative point is the impression of playing on blocks of ice, which can make the game a little frustrating. Keep going :)

Developer

Thanks for the feedback !

I can only take credit for the graphics though since the controller is not really from me. The slippery feeling seems to be shared by other players, it will be fixed in the post-jam version !

Submitted(+1)

Polished! I wish you did more with the concept but what's there is good. I notice you used that player controller, but it felt somewhat slippery, I would adjust it.

Developer

Thanks for the feedback ! I'll try to fix the slippery feeling as it already came up twice in the comments.

Did you have any idea about what could be added ?

Submitted(+1)

A few ideas are items to collect (could be additional jumps or just points), enemies that move on the platforms, or spikes on some of the platforms. Obviously this would need to be playtested but it adds some progression

Developer

Nice ideas, that's noted !