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Lunar Trap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #10 | 4.100 | 4.100 |
Use of the Limitation | #26 | 3.500 | 3.500 |
Overall | #41 | 3.450 | 3.450 |
Presentation | #62 | 3.300 | 3.300 |
Enjoyment | #88 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Blender
Use of the limitation
10 second time loop
Cookies eaten
2
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Comments
very nice mechanic. Kinda weird how the character moves slowly on its own well on a button might be a thing you were aiming for. but very well job on your game.
Main mechanic is super fresh and easy to understand! Love to see such unique concept implementation in this jam!
This is a really really cool concept! I unfortunately got stuck on the first level because the 3d movement was a bit buggy and I went above walls/couldn't step on the buttons, but there's a lot of potential here
The 3D graphics are simple but nice. It's challenging at first, but that makes it more fun and rewarding. You did a great job creating this game!
How cool! I was surprised, I wish there were more levels.
It's a really good idea, but I think it would have worked better with several shorter levels rather than one big one from the start. I hesitated with my first robot, so after pushing all the buttons I realized I didn't have enough time left to go push the last one and had to redo the whole right part of the level. It's my fault but it is still a bit frustrating, and I think you can expect that to happen as people are discovering your game. The art style is neat, clear and clean, I like it a lot.
Very cool puzzle mechanic. I would love to play some more levels.
Puzzle game with clean graphics and a satisfying vibe. Would have been better with sound but it has great mechanics already. Can't wait to see what you'll add to this game!