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A jam submission

MiniJam 134_IslandsView game page

GameJam Submission for MiniJam 134
Submitted by Zazzao — 10 hours, 26 minutes before the deadline
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MiniJam 134_Islands's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1124.112
Concept#24.2894.289
Enjoyment#63.8953.895
Presentation#94.1324.132
Use of the Limitation#144.1324.132

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
one

Software used
Unity3d, Aseprite, Notion

Use of the limitation
the game is a turn based Rogue-like played on a grid of squares in a sea of islands

Cookies eaten
a million lol

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page

This was super cool, Love roguelikes, great work team!

Submitted(+1)

A pretty interesting game. I liked the little minigames. I feel like the sailing mechanic could be reworked, however. Did you make all the art yourself? The mushroom, coin and rum sprites look very good!

Developer(+1)

Thanks, glad you liked it. For most of the art I used open sourced assets that I had on hand that I then  recolored/kit bashed/or modified to fit into a 24x24 pixel grid. 

and thanks for the feedback about the sailing -- its greatly appreciated 

Submitted(+1)

Great presentation overall, and honestly a good experience I had fun with this one. The minigame really adds to break up the flow a bit. Amazing job!

Submitted(+1)

Nice graphics, sound, and music. I liked the grid-based ship battles. Well done.

(+1)

Awesome, really like the strategy part and the mushroom minigame to catch them, great job!

Submitted(+1)

Amazing game!! Probably going to win the game jam, loved playing every second of it. Should add upgrades to deal more damage to the cannons, amazing amazing work :DDD

Developer(+1)

Thanks, glad you liked it. Ship upgrades was the plan if "non linear progression" ended up being the limitation, but it got cut due to time

Submitted(+1)

This is really well done for the allotted time, fantastic job! I thought the combat and movement felt really good. I was unclear about how to get cargo at first but I figured it out easily enough! Love the octopus :3

Developer

Thanks, Glad you liked it

Submitted

nice and polished turn based game!

Submitted(+1)

This was great!  I couldn't figure out what to do after I had collected mushrooms, but controls were intuitive, and I loved the monkey mini game!

Developer

I'm Glad you liked it! After you get a mushroom you would need to go to a dock with the "mushroom to rum" icon above it to for the brewing mini game. 

Submitted (1 edit) (+1)

This is top tier stuff. Very polished and well made. The art style is super neat. I also like the minigames for catching and brewing mushrooms. The only complaint I have is that I could only make two sales before I get overwhelmed by pirates. Maybe it would be better if they don't aggro unless you get in their fire range. Other than that the game is just perfect and pretty fun. Excellent work!

Viewing comments 10 to 1 of 30 · Previous page · First page