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A jam submission

CrabatouilleView game page

Use crustacean rotation to abate a sea rat invasion!
Submitted by okayscott (@okayscott) — 34 minutes, 11 seconds before the deadline
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Crabatouille's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#34.0004.000
Overall#123.8983.898
Concept#193.8643.864
Use of the Limitation#223.9093.909
Presentation#233.8183.818

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
3

Software used
Godot

Use of the limitation
Grid-based movement

Cookies eaten
2

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Comments

Submitted

Awesome use of the limitation, loved the level designs and puzzles, cute graphics and sfx. Had so much fun playing, great job!

Submitted

Cool puzzle! 

I really like the concept and the use of the limitation :)

Submitted

This is really neat! It's tough but fun to try and figure out the best way to get rid of the rats, and it makes it more interesting than if you were just sliding the crabs to a finish line. Cute sprites and music too! I like it!

Submitted

Pretty cool and complete game. I like the game is simple, but is playable (on my tablet browser) with a lot of level of increasing difficulty. Cool music, sweet sounds. Very good result for the time frame the jam.

Submitted

I loved the game! It was super fun ttrying to figure out all the levels + banger music and pixelart. Congrats!! :D

Submitted(+1)

Those were some banger puzzles, friend.

Developer

Thanks, I'm glad you liked it!

(+1)

Super fun (: Great work!  The graphics were great re you planning on making more of the game?

Developer

Thank you! Game jam games are one and done for me (and honestly, not sure I want to look at the code again as its a spaghetti mess lol), but I might make something similar in the future.

Submitted(+1)

A very puzzle game. really liked the "learn mechanics by doing" in the first few levels - great work


Please check out my submission and rate it if you have time. also any feedback you may have would be incredibly useful 

Developer

Thanks, glad you thought so!

Submitted(+1)

Really good game, fun puzzles, cute graphics and a LOT of levels. Great fun!

Developer(+1)

I'm glad you liked it! Thank you!

Submitted(+1)

Really great game, visuals are simple yet cute. a little tutorial could help a lot.

And one last thing outside the game really, the browser version just freezes up while loading and not open at all. Other than that well done, congrats!

Developer(+1)

Thank you for the feedback! Apparently there is an issue with the new Godot renderer with web exports that only affects some platforms. I'll have to figure that out for next time.

Submitted(+1)

Took a while to figure out but after that little hurdle it was fun, nice little puzzle game! great quality all around!

Developer

Thank you for the feedback!

Submitted(+1)

Really enjoyed this game. Controls are actually easy to get the hang of once you click around for a bit. All the levels were fun and the visuals are nice. I don't really have any complaints. Very well made game all around. Good job!

Developer

Thank you, I appreciate it!

Submitted(+1)

Super fun, and lots of great puzzles. It is very satisfying to line up the crab move just right. The mechanics themselves are simple and easy to grasp, but have room for depth if the player knows how to use them. I really enjoyed this. The presentation as a whole was also excellent. The visuals are very clear, and the music is fantastic.

Developer

Wow, thank you! Glad you enjoyed it! 🦀

Submitted(+1)

I like this a lot, it's a fun little puzzle. Running over all the mice in a line is very nice. Could definitely benefit from a tutorial but I also think you did a good job making the mechanics fairly intuitive. Good job :3

Developer

Thanks, I appreciate it! 🦀

Submitted(+1)

Great little game! pretty fun, only criticism was i didnt know what to do at first, would be great with an in game tutorial.

Developer(+1)

Yes, it seems like I always intend to do a tutorial but it ends up on the chopping block. Thank you for playing. 🦀