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Sky Power Grids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #11 | 4.067 | 4.067 |
Overall | #15 | 3.800 | 3.800 |
Enjoyment | #22 | 3.467 | 3.467 |
Concept | #23 | 3.800 | 3.800 |
Use of the Limitation | #26 | 3.867 | 3.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
me
Software used
Phaser, Labchirp, Libresprite, GIMP, Audiotonic
Use of the limitation
You bring cloud data centers on an (electric power) grid by connecting them to the main power generator using junctions plz no hate D=
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Comments
Cute and relaxing game that i could definitely see being a full game. Great job
Works great and is a cute concept. Nice job.
Fun game, i really liked it. The game feel was very well done. Chopping down trees was very satisfying and I like the idea of connecting a power grid. I agree with others some music might be nice, but game jam time constraint will force your hand haha. Thanks for sharing, its a good one!
Very fun to play! Liked the floating island concept and the fact that you build a power grid, and the game is grid based.. Art style is very nice too. Congrats!
A really cool concept of the electrical "grid" which tied into the limitation and a cool art style
Is a really cool prototype for a game, I 100% see this working as a full game, with a whole progression system working to reach further islands.
I did have a bug tho, suddenly all the crates turn invisible and only could move throughout the islands with the minimap
Congrats on the prototype!
It could use some sounds and music, but the game is solid! It looks great and is fun. Good job
It was a neat game and I liked the effect when you break a resource. I felt that the game was very empty though, I think if you added music (maybe a walking sound effect too?) it would lessen the nothingness.
fun game - "flying" islands was a nice use of theme.
Please check out and rate my submission if you have time, also any feedback would be useful as well
Collecting resources felt very nice, the flying islands idea is as well very nice. Great Work!
Very cool! Collecting resources felt very satisfying and I like how you used the limitation
Hey, nice game! The look and feel of moving around were very nice, and the resource collection in particular was very satisfying. I was a bit confused about what to do though - I could put down a couple of junctions and connect up everything that I could see, but then couldn't work out how to get the bar to fill the rest of the way. It's a very nice concept though - great work!
Thank you very much! The islands are randomly generated so you can build in some direction and new islands will show up which will occasionally have data centers that you can connect back to the generator.
But yeah sometimes you will get unlucky with the map generation and run out of wood before you can reach any other island.
Thanks again for playing and for the feedback!
How do you create something that polished in that short amount of time?? This was so good, the gameplay and especially the gathering of the different materials felt super satisfying (it really reminded me of games like stardew valley or forager) and I'm very glad that some people took the concept of islands in a very different way. My only real critique is that I was kinda confused at some points, so maybe a tutorial or especially a map would have been helpful, but considering that this is a 3-day jam game I'm very impressed!