I couldn't get past the third level, but the staff jumping mechanic was still fun regardless of my skill issue! Though it feels too demanding with the precision you need to get past through some obstacles and the rising darkness exacerbates the issue. Slowing down the darkness or making the staff target the closest tile to your cursor would solve the issue, unless this amount of precision was what you had in mind for this game.
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Luminosity Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #37 | 3.462 | 3.462 |
Concept | #47 | 3.462 | 3.462 |
Overall | #60 | 2.885 | 2.885 |
Enjoyment | #68 | 2.538 | 2.538 |
Use of the Limitation | #95 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
ImaT1re, Whey, Lucas
Software used
Game Engine - Godot, Graphics - Gimp, Music/SFX - Ableton, BFXR
Use of the limitation
Having the player be chased by darkness and as such heading into the light
Cookies eaten
4 coffee crackers, 4 oatmeal cookies
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