Well done! It's good that there are a lot of checkpoints, otherwise I wouldn't have passed :)
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Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 3.750 | 3.750 |
Overall | #8 | 3.607 | 3.607 |
Enjoyment | #9 | 3.536 | 3.536 |
Concept | #17 | 3.679 | 3.679 |
Presentation | #29 | 3.464 | 3.464 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
James Odebiyi - Programming, Art and Level Design, Oscar - Music and Sound, Isaac/@powellisaac6 - Programming, Carlos/(https://www.instagram.com/sculpturesstudios) - Art and Promo material, Pablo Rojas - Programming, Michael - Level Design, Alan Chavarria - Music
Software used
Godot Engine, Aesprite, Cubase, Pixabay (SFX)
Use of the limitation
Used constantly changing wind directions to propel the player in different directions
Cookies eaten
2
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