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The Burning of Paperland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #5 | 4.455 | 4.455 |
Overall | #11 | 4.045 | 4.045 |
Presentation | #18 | 4.091 | 4.091 |
Concept | #19 | 4.000 | 4.000 |
Enjoyment | #24 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
6 - Programming: Axelf, Arwen Sylveck, Mao647. Art: S_dogm. SFX: Vraigringo. Music: BenjiBradley
Software used
Unity
Use of the limitation
The map is split in half, every action you take on one side is repeated on the other.
Cookies eaten
0, just some chocolate :)
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Comments
Ahhhhh te drawiiiiings I’m sold! It’s very pretty - too bad the characters are on a white square and not cut out, that would’ve been perfect <3 Love the concept, that’s a clever use of the limitation. Considering the screenshots doesn’t have the instruction “WASD for movement” but it’s in the game, I guess you fixed it? Smart move, I would’ve been confused without it but here it was made obvious. Shows that you care <3 Again well done!
I had an issue where sometimes the shovel would do what the rock was supposed to and vice versa (either that or i misunderstood the instructions, idk)
But other than that, the game was really cute and enjoyable!
Really cute game! Similar to the one my team made lol (Great minds think alike?). The pieces affecting both sides is an awesome, clever mechanic that adds a lot of depth!
A beautiful game and so much work for 72 hours, it's not so easy, the difficulty curve is good and the ambiance (art work and birds whistles) are awesome. Great job to all the team
Great game! The art is obviously amazing, the gameplay and adherance to the limitation are well executed. Just very well made! The only problem I have with the game is that it took me too long to figure out you had to use WASD to move the guys. This is because everything made it seem like it was gonna be one of those games where you set everything up and then let the game run automatically.
Quite an interesting game! It was worked on by a team of 6 people who wrote the code and made a very memorable visual style. Way to go!
Such a cool concept! Killer art - love the style. Great use of the limitation! Overall great game. Just wish I knew WASD moved the guys first XD
Really cool concept! Some of the levels were really interesting! Others appeared more complicated than they really were. But overall it was a great little puzzle game! Love the hand drawn style and character designs. Very charming!
Thank you for playing!