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ConDOS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.500 | 4.500 |
Presentation | #20 | 4.071 | 4.071 |
Overall | #27 | 3.607 | 3.607 |
Enjoyment | #56 | 3.071 | 3.071 |
Use of the Limitation | #72 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Azule, morzz1c, sunduck
Software used
Unity, Rider, Visual Studio, Maya, Blender, Photoshop, Illustrator, Aseprite, Figma, Discord and Telegram
Use of the limitation
The game is controlled by a single controller button. You can use it to switch the air conditioner's operating mode (Cooling/Heating) and redirect it.
Cookies eaten
8
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Comments
Cool concept, amazing visuals and very well polished. I did not quite get why there is a heating option, maybe I missed something or haven’t played the game far enough, but that did not impact my rating. It’s clear this is not the first game you’ve made, and I believe it to be a top 5 in this jam for me. Loved it thoroughly, great work
Beautiful game. My only complaint is that I found the controller a bit hard to maneuver with a mouse. Anyways, this game is really original and well finished. Well done!
Great idea! Loved the visuals. It’s a bit difficult to move from one person to another without overshooting, and controller support would’ve been a great addition <3 Reached day 3, but at this point it becomes too hard for me to switch to heat, make a coworker leave, re-switch to cool and save the protagonist.
Well done to your team tho, had a great time :D
I liked the music and was also very surprised when I found out that there are several days!
yuppie, I'm in the skin of an air conditioner. It's a dream.
Very responsive and pleasant conditioning, beautiful interfaces, sounds. Everything is very harmonious.
really cool
Wow, this game ticks so many boxes! Technically impressive with amazing performance for a 3D web game. The effects and bloom are stunning, and the responsiveness is top-notch. The high-level concept is super interesting, and the fun, intuitive controls paired with good visual feedback really stand out. I love the bloom effect and the atmospheric sound design.
However, it's missing that elusive X factor to make it truly fun and replayable. Like when you lose, replaying from level 1 again feels a bit tedious, especially due to accidental misclicks to heat mode that result in instant overheating. Implementing a recovery threshold instead of an immediate game over would greatly mitigate this frustration. Also allowing players to retry the same level until they beat it would also enhance enjoyment.
Also it felt a bit funny that the mission was to help the dude work without getting fired, but I don't think I saw him type a single line of code xD He was just sitting there jamming out to chiptunes it seemed
Overall, you've done an amazing job! From all the technical perspectives like graphics and UI design, I'm blown away. Turning the knob to rotate felt really satisfying. I’m not entirely sure what that missing piece could be to make the game loop more replayable, but your concept is incredibly unique—I’ve never played as an air conditioner before!
maybe I'm just bad at the game or didn't play long enough, but the heating mode seems a little bit useless, or like it was added just to fit the limitation. Other than that, the game is super creative, looks amazing, and is just SUPER polished. Amazing job.
Thanks for the feedback!
The heat mode was added for a reason, it's needed to kick out people who have too high of a work/mood score faster because of which they can drive the main character to a critical state. Your luck may have been too good and all of the workers have pleased him. :)
Okay! playing as an AC!!!??? Never thought of that!
Now you can do: shhhhhhhhhh!
You guys are on a different skill level, amazing.
Don't flatter us, or our whole team will blush!
But seriously, we're happy to hear that! I speak for all three of us!