Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Idle Block BreakerView game page

An Idle Physics Block Breaking Game
Submitted by Tô Huỳnh Phúc — 10 hours, 21 minutes before the deadline
Add to collection

Play game

Idle Block Breaker's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#93.7003.700
Presentation#173.7003.700
Overall#223.3503.350
Enjoyment#343.0003.000
Concept#483.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
To Huynh Phuc, Discord: sank34

Software used
Unity

Use of the limitation
The money is always increasing (escalating), and the power of your cannon is always increasing as well! It's an idle game, everything is escalating (albeit not very constant, it's increasing faster and faster!)

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Well done, from the design- to the gameplay loop!

Submitted(+2)

A nice classic idle game (got some tiktok ptsd with the blocks and balls).  Closed the game when I hit 650+block health. 

Submitted(+2)

very good relaxing game concept, nice sounds.

Submitted(+2)

Nice game, but at some point the tower moved by itself.

Developer

There is an auto aim option for when you don‘t want to control your cannon. You might have enabled that by accident. Thank you for playing the game tho!

Submitted(+1)

The music feels a bit too ominous for a game with no lose state. It works well as a fidget spinner type distraction but there doesn't seem to be much strategy or even a reason to try to play strategically. It could do with a bit more player feedback for purchasing upgrades and a way to make it clearer when you have enough points to buy them.

Developer(+1)

Thanks for playing my game! I really don't know what kind of music would fit this, so I just picked the best I could. And yes, it is supposed to be some sort of idle game, you see the numbers go up and feel satisfied (I know I'm very satisfied when I saw the balls going around and breaking blocks :))). Maybe if I were to expand this, I'd add achievements and unlockables, and more upgrades, and I can even make a lose state as well (the blocks will constantly go down and you have to break it fast enough, but for this project specifically I kinda headed towards the no lose type of game)! I think that would make it much more fun. And thanks for the feedback about purchasing upgrades. That could definitely need some attention.