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A jam submission

Rock and StoneView game page

The Elves are Coming!
Submitted by Lucas-Code — 1 hour, 17 minutes before the deadline
Rated by 7 people so far
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Rock and Stone's itch.io page

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Team members
1 Lucas-code

Software used
Godot, aseprite, sfxr, and jummbox

Use of the limitation
you have a currency of ore that is both the money you use to upgrade and you ammo so you have to balance upgrades and leaving money left over to fight and survive

Cookies eaten
0 sadly :(

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Comments

Submitted

This was a fun bit, you really nailed the feel of the bullet explosions. ROCK AND STONE, TO THE BONE!

Submitted

i liked this one, i wasnt sure how to get more ore and ran out quickly using the minig because i thought it would get me more, but it didnt lmao, other than that decent gameplay, and really nice art

Developer

thank you i did not explain the ore very well but you get it every wave and the upgrade increases the profit

Submitted

okay, so... according to the teachers of the game design university that i study on, health is tecnicly a resource that usualy needs to be managed, but i dont think that based on that information the game is breaking the limitation rule,

anyway, the menu is strange but is fine, it makes sense for the game that was made for

as a concept i like the idea of dwarfs defending themselves against elves ( i almost wrote elvis here).

the art, although is very good, i've seen better in the jam.

the music is a banger though, and im brazillian, so my taste in music is very specific,( acording to stereotypes,is either brazillian funk,brazillian country  or any type of rock).

i dont have a mouse at the moment, so i was using the pad from my notebook to play, and even then i found very easy until it wasnt, if i had a mouse i would probably play better.

there is no wonder why this is the highest place game of the jam at the moment im writing these( on the popular category).

so... ggs dude.

Developer

Thank you this makes my day

Submitted

Love the juice on this one, the explosion animation and sound is so satisfying. The visuals are really nice but at least on my screen I could see the grey space behind the artwork, that should be an easy fix I think. Also the buttons and texts are so tiny :( it was hard to keep track of health and resources while playing. If I can suggest one improvement, both the health and the resources could be represented graphically as healthbars instead of numbers, so it's a bit easier to visualize how much you have left while playing. Great job overall tho <3<3

Developer

thank you for the feedback

Developer

for the grey space behind the art did you play in the browser or the windows build

Submitted

I played in the browser on Firefox :)

Developer

ok yeah i get the same issue i don't know if it's a firefox thing or not because it works in chrome

Developer

It's weird because there were other godot games and some have the same thing happen and some don't