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Team members
Tristan Hoffay
Software used
Godot
Use of the limitation
You fight enemies by using cards, each one having a "secret included" in the form of a secondary, hidden effect that is only revealed when the card is used.
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Comments
Just uploaded an updated version with a TON of bugs fixes, new mechanics and improvements, and several new unique enemies and visual updates to the level. I feel like it's done now.
I think this was one of the more interesting uses of the Limitation that I've seen so far. Good job!
Would be interesting in knowing how many cards you get/viewing the full deck/why everything goes to the thousandths place lol. Cool concept. I also made a little card game but yours is oozing with sauce. Love the Earthbound style
Thank you! They go to the thousands place because of the rushed way I implemented the cards where they each have a float value for whatever their effect is. I also forgot to cap the number of cards you can have if that's what you're talking about lol. I have an update coming soon that fixes these things a bit tho
Interesting concept! The only thing I would point out is that the text is very slow. I suppose it's a problem on my machine given the other comments, but also it's way too slow for you to have wanted it to be that way. The combat ends for me before I even got the chance to see the whole text. And the player is bigger than my screen as well, so it was a bit hard to play.
But despite that I really think the concept is neat, it's a great and innovative use of the limitation, and it's definitely fun to have to deal with consequences that we couldn't know about.
The battles are absolute peak I will go down with this opinion
Very good! The battle system is funny and unique, with an Earthbound aesthetic. I like that you can walk around the enemy to avoid a battle, which is a fresh take compared to like, Pokémon and other RPGs. Overall, one of the better games in the jam, great job!
the combat system is SO GOOD, but I think the rest ended up being a bit dull, but overall a really unique game, well done!