Wow, I loved the message of the game! This was really fun to play and was still a good challenge. One thing that would be cool would be if there was a score counter that showed up after you died. I know you can count the remnants of the lasers on the ground, but maybe if there was a physical number, there would be a more clear incentive to keep playing.
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worldwar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.200 | 4.200 |
Presentation | #4 | 4.350 | 4.350 |
Overall | #9 | 3.788 | 3.788 |
Enjoyment | #17 | 3.550 | 3.550 |
Use of the Limitation | #48 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me
Software used
mainly Unity
Cookies eaten
9 and a half... I missed my mouth.
Comments
Superb!
looks and controls are stunning and smooth, extremely polished.
The fact that the theme is perhaps not literally matching is not really an issue, in my opinion.
Just like that, I would like to know more about the universe of the game (reminded me a bit Arrival)
Excellent job!
The game concept is really nice and I like it a lot! But maybe you would get the theme when you dont read the description(my opinion).
The music is amazing and has a really nice vibe to it! I mean really!
The art is like really simple but really nice as well, was really satisfying to watch like the shapes cut out a background image(if you know what I mean? I guess?)
But I had some bugs, sometimes when it should have hit only 2 of my 6 it killed all the balls. So a little confusing.
Overall really great game!(like the saying(don't know how to call it(that one sentence with WW3 and WW4) at the end.
Feel free to check out my game as well :D
Hi there.
I have to say that this is quite a unique idea. It looks, sounds and feels great. Clearly one of the best Games of this jam. Even though the donut theme in this game is very far fetched. But everywhere else 5/5
This gave me a lot of inspiration. Thank you for this game.
The concept is great and the controls were so simple! A short and sweet experience!
Thank you, Patricia :) Everything that moves was done within Unity. For the main elements I wrote a shader that interpolates between three HDR colors based on the offset by the noise texture I grabbed off of Eduardo Roa. You can check them out on my Github.
This game is beautiful and has a great soundtrack! The only thing I found is that the missiles come in pretty fast at the start. It would be great if the player had a little breathing space to learn at the beginning.
Absolutely beautiful! It feel quite chill to play, really love it! Sometimes the beam hit box is a little unpredictable and I wish the text could be a little bit bigger but overall really solid game! Great job!
Amazing concept, and great interpretation of the themes! looks beautiful too!
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