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Turtle Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.421 | 3.421 |
Overall | #25 | 2.974 | 2.974 |
Concept | #26 | 3.158 | 3.158 |
Presentation | #28 | 3.158 | 3.158 |
Use of the Limitation | #44 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pineberry Fox
Software used
PICO-8
Use of the limitation
You cannot die. Destroying houses isn't the end, just means you have to last longer. You lose only if the kaiju touches solid ground
Cookies eaten
None
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Comments
Really fun game, I can't believe it was made in 3 hours on Pico-8! Nice graphics and smooth balancing mechanics. I like that you gave a win condition, and didn't just make it an infinite high score game. Really nice game, I enjoyed it a lot!
AMAZING GAME
This was really fun! Aaaaand I love turtles so it was a double-win for me haha
Really like the design of the platform!! Was fun to play too! Great work! :D
really good art
simple but fun, a good minigame, bad thing is that i don't see the limitation but congrats for the challenge
my interpretation here is that the death (of the people in the houses) isn’t the end of your run, instead just subtracting from your score. all you’re concerned with is not letting the turtle fall off the roof
weak perhaps, but good enough for me :3
(tho looking back i’m not sure it’s really right to say “city saved” if both the houses had been crushed by the time the end is reached)
I really enjoyed the simplicity of the game. I liked how the physics work. (:
nice for 3 hours of development. I do not understand where the kaiju is (we are a small yellow thing?), but i understand this fits the subtheme "death isn't the end" cause of the house touching mechanic
indeed, you are the yellowish thing (what kind of thing? i’m not sure). the buildings are normal-sized
and the kaiju is the platform you’re on, giant red spiny turtle retracted into its shell :3
oh i understand now XD
Fun game for a 3 hour challenge! It's really well made, congratulations.
City Saved as I was about to jump off thinking it would go on forever :o
This is veeeery good for a 3 hour game on top of making another. Good Job!
thanks so much! and yeah that win-condition, i tried to strike a balance between “long enough to be a bit of a challenge” and “short enough that people will actually reach it” :3
This was panic inducing in the best way, and it was super fun to see the shell tip back and forth! Managed to save the city >:)
Hit 99 just before it slipped ! Really well made for such a short design and development time. Well done!
ooh nice! and thanks so much!
Best I got was 71, was really fun for a 3 hour game, anything I say is with the addition of this would have been nice but considering the time pressure I get it. the game start was pretty abrupt, I kinda died immediately since I hadn't read the controls, maybe having it not start until after a first input would be good, restarting was also a bit odd to figure out. My mind just defaulted to R when I had to just press left or right, so maybe a bit on the end screen saying that would have been helpful. Either way those are minor things, considering you made this in 3 hours, that's honestly fantastic. Great work.