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Deep Dive Bubble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #15 | 4.000 | 4.000 |
Overall | #20 | 3.795 | 3.795 |
Presentation | #21 | 4.000 | 4.000 |
Enjoyment | #34 | 3.455 | 3.455 |
Concept | #38 | 3.727 | 3.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
APirateHat
Software used
PICO-8
Use of the limitation
You're play as a bubble where you use part of yourself and your air to shoot a second bubble
Cookies eaten
No cookies. I did eat a bunch of tortilla chips though
How was your experience with Mini Jam?
Excellent
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Comments
Nice game. I really like the mechanic you have.
I would be very happy if you would play my game.
These punk divers tryin' to get me booty! ha!
Awesome game. I love the sprites and the music. Well done.
Thanks! :D
Very cool game, easy to learn but hard to master. Great music and art as well :D
Thank you!
A fun, simple game with great character and charm! Good work!
Thanks! :)
no conocía el motor pico-8, me pareció muy bueno tu juego, e interesante el concepto. Buen juego bro.
https://jhostergame.itch.io/bubble-rescue
¡Gracias! :)
Really unique. You can have an arrow(or other visual indicators) to show the direction it will shoot.
Thank you! Yeah, that would have been good perhaps :)
Always like the look of Pico-8 games, and this one is especially pretty, really great low-res sprites. The floaty physics works really nicely with the bubble theme, and led to some fun and tense moments trying to get myself to where I wanted to be.
Thank you for your nice compliments! :D
Very Nice! I also made a game in Pico8 for this jam, So I know how tricky it is. The graphics and animations look very nice! I am a little confused on how/if you can aim. My shot seems to always go to the top right of the screen.
I would also add collisions with the ground. In Pico8, you can use the mget() function to get the data of the map tiles in a certain spot. You can make something that prevents you from moving down if there's a ground tile under you with this.
Thanks for your feedback! You aim to the left or right depending on which direction you're moving. I was thinking of having some indicator that would show it but felt it was a bit difficult to do it nicely within the resolution limits.
About the ground collision. I didn't want to have the collision exactly on the ground as I didn't think it would feel "bubbley" enough(whatever that even means). The collision is actually below the ground tile and I made it so it will bounce you back if you go below it. Wanted to give the player a bigger area to move around in as well because of how the bubble-shot moves. I didn't know about that function though, so thanks for that! Might try that out next time I make something in PICO-8. :D
Pros:
Cons:
Thanks! I had some ideas to stop the bubble-spam but didn't have the time to implement it in a fun way.
solid entry! I enjoy it. It'd be great to see some different enemy types as your score increases. I was so hoping to see some sharks in there :) great game though, well done!
Thanks! Good feedback! I did have a thought of having sharks try and pop you but I didn't want to spend too much time on the game so I canned that idea.
ooo that was quite fun
Happy you enjoyed it! :D
The soothing music fits!
Thank you!
Cool little game and your use of the limitation was similar to mine :D This is also the first PICO-8 game ive played!
Thank you! :)
PICO-8 is really nice and quick to work with. The benefit of being able to make the games playable in the browser is also great!