Play MeltDown
MeltDown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #15 | 3.692 | 3.692 |
Enjoyment | #19 | 3.462 | 3.462 |
Overall | #21 | 3.519 | 3.519 |
Concept | #33 | 3.462 | 3.462 |
Presentation | #33 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Airfutureguy1, Candypaint, Dragon-KK
Software used
Unity
Use of the limitation
The weapon consumes health
Cookies eaten
Ate 7 cookies, Lost many brain cells
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Comments
nice work, and bonus points for taking the time to include a tutorial. I like the lighting as a mechanic - plus the hard shadows add a nice bit of atmosphere
Thanks a lot! :D
Shadows were a pain, but it's satisfying XD
Fanny game
Sorry, but not sure what that means 😅
Wow, I like when people come up with something really original and making regular mechanics but in a new way. Really great job!
Thanks! appreciate the kind words :D
Really original and nicely implemented, congratulations!
thanks :)
Hey, I really enjoyed the game I liked how you implemented the use of the limitation in your game. It's eye catching and simple to play really liked it! If you don't mind checking out my submission it would be appreciated if not, it's all good keep it up!
Thanks a lot :D
I did play your game. It's awesome! :)
Very cool! I love the use of the limitation here, particularly using your own melted body to harm your foes. Hah! The graphics and sound make for a pleasant experience too. Some levels took a bit of thinking to figure out. Not all cups need to be blasted out of existence! Awesome work!
Thanks :D
Glad to see the levels were challenging. We were worried it would be too easy 😬.
The lighting and graphics are awesome!
Thanks! glad you liked it :)
That's a nice idea. I like the concept and level design. Great job!
Thanks a lot :D
Fun game! I liked the concept and art! Very cute :)
Thanks :)
Awesome game ! The art and the level design are really good, and the tutorial explain quite well the mechanics. The Level 2 is a little bit too hard in my opinion, the timing has to be perfect, and because that's the first time we see wooden boxes we want to use them to block light but there are useless in that level. Overall i loved it ! Really good use of the restriction.
PS: how did you do for damaging the player with light ? Did you use raycasts ? I'm interested !
Thank you!
Glad you are interested... yes we used raycasts, the logic was a bit complex but we got it eventually :)