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Woodcutter Of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #29 | 3.083 | 3.083 |
Presentation | #30 | 3.000 | 3.000 |
Overall | #34 | 3.000 | 3.000 |
Enjoyment | #38 | 2.750 | 2.750 |
Use of the Limitation | #40 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@Homayoon96
Software used
Unity, Aseprite
Use of the limitation
Tree's are not randomly generated, they are generated with time as angle and distance of player with them
Cookies eaten
2
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Comments
My score was 6. Good job!
The spritework was solid. I would have liked to see some sort of "map" - so if the game is about trees I'd have some sort of point of reference. Like, there's a whole bunch of trees in the park or whatevs.
hahaha, you broke my nerves! Well done!
lmfaoo the concept of this game is great! xD Really fun and fantastic animations too! Awesome work! :D
The sense of despair was real and I play this at least 5 times. I had fun with it it.
Idea is cool, but at start I didn't even realize that I was moving (I thought there was some strange invisible walls) and the trees are too rare.
Cool art style and music.
Definitely dig the artwork, but the trees seemed to spawn too far apart for me. It seemed I was spending more time looking for them than chopping! Oh well. Music is pretty slick though!
That's the challenge of the game to find the tree's :))
Thanks for your feedback
Not a lot there but the animations for the little going to the beat of the music was amusing.
Check out my review of your game at https://www.twitch.tv/scalphamission
Thanks for the review we watched your review and thanks for playing our game.