I thoroughly enjoyed this one! Definitely required a good think for some of the levels, but I thought the concept was pretty clever. My only wish was for some sound effects. Music is catchy though. Great job!
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Chance Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.139 | 4.139 |
Concept | #2 | 4.278 | 4.278 |
Presentation | #2 | 4.333 | 4.333 |
Enjoyment | #8 | 3.833 | 3.833 |
Use of the Limitation | #9 | 4.111 | 4.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
gownd, joovvhan
Software used
Unity
Use of the limitation
You Can Manage Your Chance
Cookies eaten
WHENEVER WE WANT TO ADD RNG
Comments
Very well done! 7 levels of strategy. Took me a few tries to understand that the shield power up reflects attack. I used it at first because I thought it would block damage entirely.
Really liked the final fight. Felt pretty epic for the style of game and was really satisfying/
Awesome job!
Awesome Game. I love the Puzzles, especially those when the movement boost becomes handy
Check out my review of your game at https://www.twitch.tv/scalphamission
Really cool approach to the limitation. Having fun learning this one -the art is awesome too!! Nice work! :D
At first it looked like 1D RPG, but then I realized it is a puzzle. I like the idea and I feel like it takes a bunch of clever thinking to make such puzzle. If I'd have to improve something, it would probably be adding one level with only one skeleton to teach mechanics to the player. I like the art, that's the style I'm usually looking for when making dungeon themed games.
Great! I did all 7 levels and loved it. More polish would be great but it's understandable for a time limited game jam. SFX, faster enemy turns, a manual way to restart perhaps. I found that the time between me knowing I've lost/messed up and when I can die and restart is a bit long which felt frustrating at times but not enough for me to stop playing.
Nice job!
As others have said, the wait for a turn seemed quite long. The puzzles were fun and the art was great. Well done!
Obviously ultra-cute and interesting idea. Maybe you could speed-up the enemies moves so the turns don’t feel so long?
Really clever concept and execution! It has the best kind of challenge for a puzzle game - at first I think it's impossible but when I solve it I feel like a genius!
Good use of the theme as well as the limitation. The art was good as well as the animation, but the pace was slow.
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