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Mutton Gear Solid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.007 | 4.007 |
Presentation | #3 | 4.389 | 4.389 |
Enjoyment | #5 | 4.028 | 4.028 |
Concept | #5 | 3.972 | 3.972 |
Use of the Limitation | #13 | 3.639 | 3.639 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Emma Neiss & Yann Dupont : https://olddrywitch.itch.io/, Louis Hasenfratz : https://lhasenfrat.itch.io/, Marius Roelly : https://orkhyd.itch.io/
Software used
Unity, Aseprite, GIMP, Audacity, LMMS, Krita, Reaper
Use of the limitation
You must bounce around to complete laps, but if the shepherd sees you, your movement might end up lethal to you...
Cookies eaten
0, but we got a few muffins ;)
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Comments
Very enjoyable, love the style!
Thanks a lot !
This feels more like a finished game from flash era then a game jam entry. Very well done.
Good times… And thanks ;)
This is really polished and fun, I honestly enjoyed it quite a lot. Nowhere near making it to the leaderboard though!
Thank you ! The leaderboard is pretty competitive, so it’s understandable ;)
Very polished game! Even the page looks awesome. I really appreciated the Leaderboard feature (though I couldn't even get close to making it ahah). It took me a few tries to understand the movement but I got it and then it was pretty fun to bound around :) Congrats!
Thanks ! Yeah we didn’t have time to make an interactive tutorial, and it wouldn’t really have fit with the kind of game it is either, I think…
I loved everything about this, its one of the prettiest games I've played this jam, the controls are intuitive and responsive, I loved the look and feel of the game, and the voice acting of the farmer really adds to the game. Amazing job!
Thanks a lot, we’re so happy from all this positive feedback!
And we have to thank our sound designer for the voice acting, he did a really nice job :)
I love the leaderboard feature, although I didn't score very high lol
Thanks! We’re so proud of it, we never thought we would manage to set it up correctly during the jam :’)
Amazingly polished and fun! I do feel bad for the poor sheep though.
Thanks! And yeah we feel a bit sorry too (he got eaten quite a lot of times during the development ^^’)
very fun!
Thanks, we’re glad you had fun playing :)
Thanks a lot man, that’s very kind!
Really enjoyable game I liked the addition of the leader board and the game feels very polished
Thanks a lot!
The online leaderboard was a gamble as we had never set up one before but thankfully it turned out well!
This is very good and feels really good to play. You should add a timer to see who can do more laps faster, that would make the scoreboard very competitive xD
Thanks ! Yeah a second leaderboard might be even better, although the one that is present is already being pretty competitive ;)
Wow. This game feels incredibly polished, and is very fun to play. Good job!
Thanks !
very nice puzzle mechanic, and the theme too. i like the throwing 2d genre, like angry bird, but with funny ship , it s totally better.. great work
Thank you :) I guess there’s a parallel to the angry bird slinger mechanic, although it’s still pretty different in my opinion
Wow lot's of effort must have gone into the game. Very polished experience.
Thanks! We all did our best and it’s heart-warming to see people notice it like you did :)
Haha- that was a pretty joyful experience (until I died!).
I was a little worried when I was frontloaded with so much information, but it turned out to be super easy to grasp, so :D
Thanks for the feedback! You’re right about the tutorial, we were also worried that placing it entirely before the gameplay would discourage players but we did not really have the time to integrate it during gameplay. We’re glad you played though it nonetheless and enjoyed it!
This was a whole lot of a fun, I loved it!
Thanks a lot, we’re glad you liked it that much!
I was traumatized by the death of the sheep
Sorry haha, that was the joke among the team since the idea came up so we had to include it somehow :’)
don't worry it's fine, it's just that it left me sad, but it's original
Awesome game!
Thanks!
I was tempted to use a similar concept of lights moving (like in a prison). This is unique, good implementation of the limitation and obviously super-polished. Congratulations!
Thanks a lot! :)
That was a fun game! It looks pretty polished for a 3 days jam and even has a working leaderboard that makes the game a bit competitive, great job ! I found out that you don’t have to care about Robet, you can just out-run him! I would have loved to have more levels tho.
Thanks for your feedback, we’re glad you appreciated the game! You’re quite right about Robert, but this strategy is pretty risky and he gets buffed (movement speed, light rotation speed and more) the more you do laps so it really gets trickier to escape him as you progress ;)