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A jam submission

Space BarView game page

Get increasingly drunk and kill increasingly more enemies!
Submitted by Galse22 (@galse22), Piroporopi, JMCDmusic — 5 hours, 41 minutes before the deadline
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Space Bar's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation/Theme (If the optional theme is used)#34.3754.375
Overall#44.0214.021
Overall/Fun#153.8133.813
How polished/complete is it?#183.8753.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really interesting game. You absolutely nailed the art style, and the fact that it's a complete game that only ever uses a single key is incredibly impressive.

My only issues with it is that some of the UI is a bit fast paced and cluttered, and I don't really have time to process what's going on. And there were some occasions where the auto targeting mechanic was more frustrating than fun, which isn't ideal, but also understandable given that this was made in a month and there couldn't have been much time for testing/debugging.

Submitted(+1)

Great work! I struggled to understand what each drink did, but loved the style, the music, and the gameplay loop is addictive. 

Submitted(+3)

This game is quite fun even though it's quite hard to play at first. Other than that I really like the atmosphere of the game. Nice Game !

Submitted(+3)

This is great!
The concept is original, the gameplay is fun, the art is amazing, the music slaps, the game is highly polished... 
This might be my favourite so far! Great job!

Submitted(+3)

Is this what partying in space will be like? Fun game, good graphics and immersive sound.

Submitted(+3)

Very cool original concept, art and music are stunning, love the environment and the barmaid effect. It's stunning ! The aiming is a little bit frustrating when some enemies are getting close to you but target is locked far away on other enemies.

Submitted(+3)

Very cool art and game concept! And a nice way to implement one button controls :) One of my favorites for sure!

Submitted (1 edit) (+3)

Wow! I love this stile. Very good entry ;)

Submitted(+3)

I found it a little too hard but the concept is very original and funny. The art design is also really good

Submitted(+3)

Art and music are quite good. I liked the concept of the game, just wished the enemies were a bit slower. It's hard to get the hang of it at the start.

Submitted(+3)

I absolutely adore the art and music of this game, and the gameplay is super innovative!! The only thing I'm missing is a sense of strategy, as someone else mentioned i ended up just spamming spacebar and i didnt get punished for it. I started trying to drink as much as i could before throwing, but then i couldnt keep the enemies back so went back to spamming. For a game jam this is really excellent work <3

Submitted(+3)

Sorry, I'm not sure I really understood your game: I was way to captivated by the style of your game! Everything is very coherent. The 3D style with vivid color is a perfect choose! The bonus selection is also very funny. 

&TLDR: loved it!

(+3)

A very addictive game! 
To be honest, I tried and tried for over an hour to do my best!
The music and gameplay are perfect, and all the animations keep me trying to improve my score.
I tried a lot of different approaches, but unfortunately my best score was by spamming  the space bar...
I think sometime the camera seem to try to trick me too much, and some ennemy seem to pop at the last time in front of me.
But congrat to all the team for the work and fun that this game give us by pressing only spacebar.

Submitted(+3)

My highscore so far is 1277.
This game is SO COOL!! Art and music are incredible, it has an amazing vibe.
While I think the theme implementation is alright (again, the vibes are great), combat is very unique so I place innovation really far. Managing the push and pull of the drunken-ness meter is fun, and so is timing your shots. There's stuff to unlock and all.
My only complaints are that mechanics aren't very obvious (too unique?). I had to read the text a few times _and_ play around a bit to figure out enemies have weaknesses, and that the aim sometimes isn't very helpful and could get you in trouble (even when not drunk). Maybe if it completely ignored enemies too far away or had some way to not pingpong around distant enemies.
Props to the team, this game is rad!

Submitted(+3)

A bit difficult to keep the enemies at bay, but cool concept overall. I'd replace the text explaining the mechanics though! I read the first two lines and started right away, it's a bit overwhelming to start with. Maybe you could introduce the mechanics one by one, explaining in bite sized chunks as they come up in gameplay

Submitted(+3)

I love this! Super chaotic energy through the soundtrack and gameplay. Such a cool idea to try and drink and time throws to be accurate. I also really dig the art style. I'm also a sucker for rogue likes. And I like the name (similar to ours!). Great job man!