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Runics Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #36 | 4.211 | 4.211 |
Sound | #56 | 3.658 | 3.658 |
Creativity | #93 | 3.974 | 3.974 |
Gameplay | #148 | 3.342 | 3.342 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
As someone who loves puzzles and escape rooms, this was a wonderful game to enjoy!
There was a tiny thing that I would improved. The punishment of killing the wrong enemies, because the player is not much faster than enemies and trying to avoid them is quite difficult, then killling them looks like the only option, but it is worst.
And maybe, a more fast paced shooter is more suitable for this game.
Almost forgot, congrats for the creativity!
So impressed by the game in such a short period of time! Had fun playing it. Grats! :)
Hahaha. The animation of the character and enemies are a bit funny. The level design is very interesting. great
The art and music are really good. Fun to play. May be add some foot step and other sound effect for golem. Didn't know it is attacking me from the back.
Thanks.
In the new version, we will bring some quality changes.
Interesting puzzler! a bit hard to understand.
Art and music are nice ! I wished the whole game was more fast-paced. The puzzle is a bit hard to understand but it's a cool idea !
Good job !
Thank you!
A bit confuse at first, but later find out how to keep on! Good idea.
Thanks!
The art is very impressive and the game is very fun!
Thank you!
Amazing game !!!
Thanks!
Really hard both in terms of puzzle and fights, and a few bugs, but it is really beautiful ! I love the 3D models !
Thank you very much!
Cool game, it looks very nice and the gameplay is an interesting combination. I think that maybe you could make a way to unagro from mobs, like moving very far away from them and with that way to move faster than the golems to escape them if you make a mistake. I notice that the pathfinding gets a bit broken when you stand on top of the decorations and the last "wind" level doesn't seem to work.
Thanks for the feedback!! I am very happy that you try to finish our game. Unfortunately, last level (Ice as planned) have bug with runes on center cube, we fix it Soon . Thank you very much!
The game looks so nice ! <3
Thank you!
Impressive! My brain hurts from trying to figure out the orientation to put the runes in. The first couple attempts I didn't even realize what the color cube was all about. I admit I had to watch your your tube clip of play to understand what was going on :). Amazing Job!
Thank you very much! I glad that you like our game =)
Looks sick :)
Thank you!
This was really cool and I love puzzles like this. I only wish that you could walk faster. Having the golems move faster than you and such a long cooldown on the pushback. It was rough. The golems also damage you after they've been killed. Lost a time or two walking over a dead golem.
Back walking speed is slower than the golem, but face walking speed faster. In general, dead golems should not damage, maybe at that time аlive golem behind you?
Great music and art! For 48 hrs this is amazing. Nice gamae, keep up the good work.
Thank you very much!
nice, really like the ambaince! :)
great art and great music! :D
well done! :)
Thank you!
It was a fun game with some really good art and the fighting with the golems is pretty fun but the actual objective of the game I found confusing. Other than that, good job.
Thank you!
I feel like the gameplay went over my head. I thought I had it figured out, but it still told me I was doing it wrong. Amazing job on the art and sound design.
thanks for the feedback!!
Wow. This is amazing
Thank you!