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g.lerf

98
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37
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10
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A member registered Apr 16, 2021 · View creator page →

Creator of

Recent community posts

thank you so much!! we have some plans to update the game with fixes in the near future hehe

Sometimes I got dizzy with the movement and it took me some time to get used to the controls, but I'm not the most coordinated person ever. I liked the minimalist approach, there needs to be some polish made (the roads could be better connected visually, for example) but I believe once polished this could be a very fun game!!

It was kind of hard to play, and the window was way too tiny to read anything. There are also some visual bugs, like some weird lines on the ground and the background changing suddenly. Still, the time to make a game was very short, and if you don't have a lot of past experience these types of problems are common. Congrats on making something in such a short timeframe!!

I really liked the vibe of this game, but I managed to bug and leave the bike hanging in some weird ways. I feel like with some tweaking, this could be a very fun game, something like geometry dash! 

I liked the idea and I loved connor's face on the model, but my hand now hurts from playing. For some reason I felt more difficult to gain acceleration in the second level? IDK if my hands were failing or if it was actually harder to do.

Still, a very fun game!!

I like the tower defense idea, but I had some problems with the game:

  • You can't really tell which tower is selected, after some x ammount of time the button deselects itself and you just have to guess
  • If you try to press one of the towers button to select it, and it was selected, it immediatly puts a tower down there the button is on the map
  • Bubi's tower and mouse's tower don't really look different at a quick glance. I wish their shapes could be even more different or the whole building could be of a really different color that could be tell apart quickly.
  • The win is rather random, I still had enemies coming when I won. It made me kind of confused
  • I didn't really find an excuse to have a bubi tower over mouse tower. Maybe having a different attack entirely would help with that? (Like a boomerang attack or flame thrower in-place)
  • I felt rather boxed, as the "walkable" area seemed a little bit random. Would loved to be more near the thing I had to defend on the first level.

Still, a pretty good game for only 3 days of work!! Congrats on having made such a complicated game in such a short time!! That's amazing

Really creative and I love all the sprites! I wish the controls could be different though, and I see a little blue bar next to the sprite that I'm unsure if it's a visual bug or something else. Still, I love the idea and game!

Very fun! I liked the addition of the flag, but IDK if it's skill issues on my part or a bug, but I can't press the flag button and balance the bike at the same time, so it made it harder to go up a big hill. Loved doing wheelies though

I love the aesthetic of the game, especially the goal crushed animation! The character can go to the side and get no obstacles- Maybe one obstacle that can spawn there would fix that? Still, very addictive!!

thank you so much!!

The enemies started to spawn from somewhere else when I started to spawn snipe them, went to the hill and spammed attack and that's how you win without doing anything. I like that the attack changes with the gacha character, I gained connor, chris and emily. It just need a little bit of touch up with the enemies so it's harder to not spawn-kill them and it would be a perfect game!

Thank youuu!!

The controls are a little bit hard, I couldn't really tell when  I could change between pressing z or x. But I can also just cross the grass and skip most of the race. Needs some fixing, but it was a nice idea!!

I managed to break the whole game in the second run, got infinite stamina and health. The bottles spawn is weird, it doesn't give you enough time to neither jump or boost, so you get a guarantee lose unless you bug it out like I did. Still, it's a good idea for a game, hope you can fix the stuff after the jam!! 

The big enemies don't appear to get hurt with anything (not with bullets, banana or the attack circle you get?), and the basic enemies feel like they take too long for being the easiest to kill. Still, it looks cool and seems to have a lot of stuff/power ups added, which is really cool!!

Sometimes the snipers made the character turn around or get stuck, which was a little bit annoying. The character also gains speed way too quickly, which made it hard to control. With some improvement though, I feel like this could be a very fun game to pass time!!

At first I didn't notice I had to aim with the mouse, and I got stuck in a lot of places. I also got kind of hurt from spamming AD so much lol. Still, the art is VERY cute, and there's clearly an idea here, just not enough time. I hope you can fix this game after the jam, it would be lovely to see!!

I couldn't get really far, and the reset button doesn't really reset where you're going, velocity, or energy meter. Still, I liked the idea of having different wheels and the art is very cute! good job!!

A little basic, I thought the buildings would hurt me at first but they don't. I would have loved to see some kind of added difficulty after x ammount of time/points passes, but I understand that time was limited. Great job!! 

Items sometimes fall too quickly or even very separated between them, all at the same time. When I fail to catch one it also "lags" the rest for a second. Still, I managed to survive for some time, good game!

I had a lot of fun with this one!! Very nostalgic, it's very nice!

I love the casino and the casino loves me

I don't think I'm the player for these types of games, I don't have any coordination lmao still, I can see monke screaming at this as much as I did

Chill game, made me remember old 2005~2010 games that I played in browser. Very good job!!

I couldn't understand how to attack with the bike, or what the meaning of everything was. Interesting concept, but I feel like it needs to guide the player a little bit more. Still, very creative!!

I love the artstyle and character design from this!! It was a little bit too difficult for me, but what I could see was fun!!

I had a lot of fun with this! Cute and simple, it's a nice minigame!!

I can't understand the tutorial, and even less the game. There seems to be a very good idea, but sadly time played a big part in reaching that goal.  Hope you're able to fix the bugs/problems after the jam, I would love to see how this game was supposed to work!!

I like the shop and achievement ideas, but I think there's some balancing that needs to be fixed. Still, a very cool game!!

Cute game!! it made me remember the games I used to play when I was a kid :)

Yeah, we have some stuff to fix once the jam is over hehe thank you so much for playing!! glad you had fun!

I'm a little bit confused why this is marked as that you made most of the art/music when in the description of the game there's a list of credits with all the 3D assets? 

I liked the preview images, but the game broke multiple times, in different parts of the game each time. Even after changing browsers it kept breaking. Sad I couldn't see the real product, but even at the start there's a lot of effort shown!!

I had to give up on this game sadly, I wish there was more feedback when I got hurt, and I died but the game kept going without me? Still, I like the art and I can see that there was effort put into this!!

I'm not a fan of scary games and the second a sprite changed I was already scared, but I gave it a shot and actually enjoyed the experience. I'm not sure of what I understood of the ending? but it was nice seeing something different in this jam! 

Turning was really slow and I wasn't sure of what I had to do? But mouse is cute!!

I'm not a fan of flappy birds and the audio got tiring fast for me, but managing to create a flappy bird in such short time is amazing for me!! great job in that aspect!

I love puzzle games and I loved this one! Great job!!!

I second the comment wishing for more visual feedback, I got kind of confused when playing. But jams are short and sometimes you need to focus on other parts of a game. Good job!

Had to change browser to play it, the player could pass through boxes and I'm pretty sure I could even pass one of the boxes through other boxes too. Having to write "Monke" every time got old pretty fast too. Still, the characters looks great, and there wasn't a lot of time in the jam. I loved how mouse looked btw!!