Playable Demo
itch.io Page: Click HERE to Play
Please reply for feedback, Thanks!
An exploratory study
Imagine a snowflake floating down slowly from the sky.
When the wind is still, it floats down slowly, from left to right…
The wind blows, at first gentle breeze, then as game progresses, it grows stronger and stronger, carrying the snowflake down to the ground or through the trees.
Game Play
When you tap on the screen, the snowflake changes direction.
Game Goal
Prevent the snowflake from touching the ground, the trees and other obstacles by tapping the screen to change its direction.
Discussion
I want to develop an emotionally evocative game that starts with the cold quietness that comes with a winter forest and progresses to wild winter storms of the arctic tundra.
I think this fit in very well with the Winter 2020 Game Jam theme.
In terms of the development approach, I want to start with a very simple gameplay and put it out there quickly to get feedback.
Then, as time allows, gradually improve the game play, aesthetics, etc. based on the feedback as well as available resources. I am also quite willing, if based on further exploration, to pivot it to something else if the concept is not working.
I’m hoping this kind of agile development will result in a reasonably good and playable game that I could submit to the game jam, not some half-baked ambitious game concept that I couldn’t finish in time.
I also might want to spend more time (since the game play will be relatively very simple) on developing the game aesthetics (or collaborate with an artist to do this) to enable it to have an emotional response from the player, as well as lots of playtesting in order to improve the game balance.
Also, since I’m kinda new at this, I’d like to get feedback on my approach, especially from the more experienced game developers.
Thanks in advance and best regards.
PS. Even the game title is tentative. If you have suggestions, please comment.