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A jam submission

SurviwanView game page

Vampire Survivors style prototype with chainable weapons.
Submitted by Unmoon — 21 hours, 28 minutes before the deadline
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Surviwan's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1222.8102.810
Creativity and Innovation#1312.9522.952
Overall#1842.2102.210
Visuals & Art Style#1912.3332.333
Theme#2161.8571.857
Audio#2371.0951.095

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
No.

How does your game fit/incorporate the theme of the game jam?
It's a remake of another prototype I did 5 years or so ago. Also ghosts.

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Comments

(+1)

it's confusing but interesting for a game style.

Submitted(+1)

This is surprisingly fun for something so simple. I like how some of the items are new attacks and some are like modifiers for them, that's pretty unique. Still don't know what the hammer does though or how exactly the order changes things. Using the number keys for picking up the items is extremely awkward. It would be nice to have more enemy variation and more items. The little fireball seems just straight up worse than the big line. It's very hard to pick up a new item when you're not strong enough to get the ghosts out of the way (specially with the awkward keybinds), and that's exactly when you need to get new items. You get very strong very fast past that. Oh and it's quite laggy, specially when shooting.

Developer(+1)

Thank you, great feedback! I'll have to add some descriptions to the items, but hammer increases the damage.

Submitted

Ah I see, that makes sense!

Submitted(+1)

Nice base for a game of the genre. I feel like you can quickly get overwhelm and not be able to get the upgrades anymore. As other said, getting the upgrades with the number key is weird. If I could recommend something, it’s to add something that tells you what the upgrade do. Interesting idea overall

Developer(+1)

Thanks! A lot of stuff was rushed in, and I appreciate the feedback. :)

Submitted(+1)

Fun chaining mechanic, is a cool twist on the "Vampire Survivors clone" genre, and I wished it was a bit better implemented, as collecting them with the number keys is very awkward, but still a cool idea and a very enjoyable game!

Developer(+1)

Thank you, I'll continue working on it!

Submitted(+1)

very basic but very cute! Keep up the good work!

Submitted(+1)

A very basic game that's similar to Vampire Survivors. Pressing number keys to pick up drops is questionable, lag is unavoidable, no sounds, no goal to push you onwards. Feels quite barebones, but with a bit of polish, it could become something great yet!

Developer

Thank you, agreed on all points!

Submitted(+1)

it can get a bit laggy with some of the abilities. the sprites are cute and it's cool to combine them and send the ghosts packing, good job!

Developer

Thank you! I noticed it was getting a bit laggy too, need to use a real game engine for next version. 😆

Submitted(+1)

The ability combo-ing is a really cool mechanic, I could totally see that being a thing in a full game!! :D for other jammers trying to figure it out, just use the number buttons when near an upgrade to equip the upgrade.

Developer(+1)

Thanks! I might port this over to Godot when I feel like it and add a bunch of modifiers I had planned.

(+1)

Really cool game and nice weaponary sytem. Really creative. Thanks for making it.

Submitted(+1)

it took me a bit to understand the item drops but an interesting idea once i got there

Developer

Thank you, I'll definitely add a little tutorial or explanation in the future!

Submitted(+1)

Fun game with a cool weapon system. Love the art as well!