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NeuroSwarm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #167 | 2.049 | 2.556 |
Visuals & Art Style | #171 | 2.494 | 3.111 |
Overall | #199 | 2.085 | 2.600 |
Fun | #208 | 1.960 | 2.444 |
Creativity and Innovation | #215 | 2.138 | 2.667 |
Theme | #226 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
about 20-30% chatgpt code generation and fineshare ai voice genereation for neuro voice
How does your game fit/incorporate the theme of the game jam?
Its a post-apo future, where neuro remained alone, She gets nostalgic and quizes people about her past, but she really misses tutel.
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Comments
Good atmosphere. I liked the effect with the lights turning on as you went.
Pretty good for your first game jam! I really like the atmosphere. Too bad you didn't have time to finish it, but I think it's a good foundation for a complete game. Maybe it would be nice it was less dark, especially next to the saws
It's frustrating that the game doesn't have a concrete ending. I hope the project will develop further, the atmosphere turned out well. And I was also waiting that if you answer 42 or 69, then there will be something funny(
You also got a very cool AI voice, I used the RVC model, but it's not as good as yours.
Yea I was really out of time, if the 1h extention didn't happen I wouldn't even get anything out. It's my very first game jam, and I really fumbled with prioritization. I have multiple mechanics that I didn't even got to use, because I ran out of time to make actual levels. Lesson Learned for the future. :P
love the atmosphere, though it's a bit too dark to see. movement feels cool and seemed like it could've been a great concept but sadly it was cut short. good job!
The lights are a bit dark, but despite it being short, it still was fun.