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Neuro Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #68 | 2.683 | 3.000 |
Theme | #85 | 2.639 | 2.950 |
Fun | #91 | 2.594 | 2.900 |
Overall | #92 | 2.478 | 2.770 |
Visuals | #99 | 2.594 | 2.900 |
Innovation | #113 | 1.878 | 2.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
None is AI
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Comments
I'd love to see a more polished version in the future, its pretty good!
Neuro's sprite looks kinda derpy, but also cute. Also there are some oversights like slime death animations looping or shooting only in one direction. After some polishing can be quite good. Good work.
Needs a ton of polish, but the game is fun and I played through the whole thing!
Cute game, there are some visuals and animation bugs but the game is in a good direction.
You can still shoot after death.
Why is the flying purple enemy on level 2 unbeatable
Pretty cool game
There are some visual issues and I'm pretty sure you can complete the entire game without picking up a piece of code, cause I didn't pick up every piece myself, but I had fun
The art is pretty cute. Having good platformer physics is always a bit complex. If you want your game to feel good it's worth taking the time to improve on the physics and platformer mechanics.
Cute sprites, it's unfortunate that the platforming is a big janky, although the jumping arc and air control are fine which, to me, are the most important parts. Good work.
Platformers are deceptively tricky to get right, but I really feel like the effort shone through!
Also I really like the BGM on the third stage :)
Also the project will be continued and expanded upon to be even bigger and better. With updates probably being put out on Twitter and the Neuro-Sama Reddit.
i'm thinking neuro, neuro oo-ee-oo (good game)
Very cute game, I love the cute little chibby neuro you control, and i love she says "No" when she dies
The jank has a charm to it too, Its super fun breaking the game by jumping into the moving platforms and "double jumping" off of their side