Play game
OneTwo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Performance | #2 | 4.243 | 4.243 |
Quality | #2 | 4.486 | 4.486 |
Theme + Challenges | #4 | 4.108 | 4.108 |
Audio | #4 | 4.081 | 4.081 |
Gameplay | #5 | 3.973 | 3.973 |
How Fun | #8 | 3.865 | 3.865 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I had a blast playing this! A tutorial would be a nice touch, but when you get the hang of it, it is very fun. Great game!
Game Dev Experience?
5-6 months (but with some computational physics background, during which I coded mainly in julia/python and a little in c++ )
Social Media?
https://github.com/NeurodivergentGames
Selected Challenges!
Alone... I guess: the source of inspiration for the game was some variant of solitaire, the pinnacle of games you play when you are...alone!
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very nice game, like the relaxing music and animations. There would be one thing I would like to add that is the ability to deselect the box, or ability to move them around while a box is selected.
Thanks! I appreciated the feedback!
Deselection is something I thought about... indeed I could add that but I need to think a little more if deselection breaks the memory component of the game and if so: do I should punish with an extra move (especially if you want to deselect a block with no other adjacent selectable blocks around it, it could be that you want to deselect because misremembering color, so I need to reward the one that remembered correctly instead)? Idem (same) for the move-around-selected ability (for now I can move after selection but then the block auto-deselects): in fact, if you selected that block it's pretty obvious the color of that block (especially with few selectable blocks remaining); on the other hand if you don't know where you want to go with that block and so you think for a bit before movement the color information could be something not trivial to keep in mind and auto-deselection prevent to let you think in between moves with extra color info... (These can be both allowed without issue in a timed version of the puzzle)
I will think about these things! Anyways, thanks a lot for the interesting (as evidenced by the fact that they made me really think about them) feedback!
Very nice simple game! I really like the style and sfx!
Thanks!
Nice game! that was fun.
Thanks so much!
Great puzzle game. Definitely fits the game theme. Nice Music. A few things:
Thanks! Much appreciated the feedback!
So for 2.: Could it be that there was still a pair of yellow besides what you were trying to match? If so you must match all the pairs of hidden blocks of that specific color (there are 2 pairs plus 1 hidden plus hidden bottom/base block) before you can match the remaining one with the corresponding block, that's the rule... I explain all the rules in the ?-section (you can click the slow blinking to change rules), but anyways I should explain the rules better and more direct (maybe I will add a skippable tutorial as an intro if it's the first time someone plays the game). If it's not the case I need to look for some bugs!
For 1.: That's interesting, this one seems not to be related to the infamous rules XD... never happened to me... I stop swapping the ability of a block (meaning press and drag in a direction, between two activated blocks or between one activated and one deactivated) only when that block is animating, so maybe I messed up there!
Thanks again for the feedback!
Ohh alright. Might be the case for point 2 where you need to match all the block for a specific color.
As for replicating point 1, try isolating one block and then click on it. Its easy to replicate.
Ok, thanks a lot! I'm going to try now!
this is actually a polished game for newbie jam. Well done ! i found some little bug, where if i navigate too quickly from how to play to in game, they both run off the screen xD.
Nice! Thanks a lot to spotted that bug! In fact, I suspected menu changing was not too solid coded, (I could go with the lazy solution: disable the buttons till the animations finished) Added to the know issue list (it getting huge XD)
Thanks again!
Such an enjoyable game. The sfx for the swapping and clicking of the cubes are really satisfying and I really love the music. Great job!
Thanks a lot!
Remarkably well done, simple and entertaining, definitely an excellent game
Thank you so much!
Could play this in my sleep lol! Please check out my game!
Thanks!
I would love to try it out...but unfortunately, I'm on a macOS (old laptop)... (and I don't know how to play windows games on mac in an easy, free way that does not require too much memory space...) sorry...
No no no! You can play on Mac!
Oh, you are right! Sorry! Ahahahah my bad, I'm stupid XD!
XD