Play game
Dimension Swapper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #53 | 3.952 | 3.952 |
Overall | #71 | 3.988 | 3.988 |
Design | #73 | 3.857 | 3.857 |
Enjoyment | #80 | 3.667 | 3.667 |
Adherence to restrictions | #92 | 4.476 | 4.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really enjoyed playing your game and I think this swapping idea has a lot of potential.
Besides, I'm a sucker for games that use portals in order to progress through levels, and I'm not at all subjective, haha.
The only thing I would have changed was the movement speed, but I know you already got this feedback, I am just adding my 2 cents over an already large pile of coins. :P
In any case, nice job!
I love how simple and cute this is :) It's really fun!
Good game, I just wish the player character was a little faster and less floaty.
Your level design skills are really unique! And the mechanics were very easy to understand without explanation. Really great!
Great job. I kinda wish there was some music - but the sound effects are good.
This was a fun little game. Quite challenging indeed as well. The gameplay was really nice and I guess the only thing I could probably say is to increase the speed slightly. Other than that, nice game!
You did it really well ! However the player felt a little bit too slow for me.
Really nice idea and very well polished. As some have pointed out maybe a faster moving character would have been funnier to play, but I think the movement is good enough for a puzzle game.
We had very similar ideas for jam lol. But yours is much better executed. Awesome game!!
Wow, I just played your game and thats completely true, the main idea is very similar. But while some people told me that my character controller was too slow, yours is very snappy and fun to control, also you had some good level design ideas! Its cool to see how another person has faced the same idea :D
This game was cool! The level design was good and the sounds and animation really brought character to the game. However, the fact that you cannot always see moving platforms/spikes when in one of the color modes makes the levels much more difficult. Some visual indication would have been nice, especially for the level with the four horizontally moving spikes.
That level initially had those visual clues, but I decided to remove them later, because I thought the challenge of "timing" the position of the spikes made the level more challenging, while before it was too easy. So thanks for the feedaback! sometimes I think of ideas that sound cool for me, but I usually need more feedback from more players...
Very simple, coherent and well designed. Visuals are clear and the animations look nice. Puzzles are genuinely fun. I have a minor nitpick though: on some levels where moving stuff exists on both dimensions, it would be better if the inactive dimension would pause, as currently keeping track of the movement of spikes you don’t even see can prove quite hard.
Still, very well put together.
Some people have told that maby the level with the moving spikes is too challenging, I wish I showed the game to more people earlier to get that feedback :( anyway thanks for the comment, and thanks for playing!
One of my favs so far.
Thanks! I hope you enjoyed it :D