Great job submitting a game! Love the minimal visuals. I'm particularly impressed with the spaceship I think its probably the best 10x10 representation of one I've seen. Movement of the ship feels very dialed in which is essential to a game like this. Every time I died it was because I had to blink haha My runs were 4950, 4917, 4780, 5022. Thanks for participating!
I Love Your Itch Title Screen And Your Acually Title Screen! The Turing Effect While Not Really That Seenable It Does Add Alot Of Juicyness To The Game! Great Game, Hope You Enjoy Your Time Making It Aswell... Also My PB: 11081
5445. First try. I may have played too many bullet hells.
This is very similar to a game I saw on a TI-83 (the graphing calculator), but the other one used solid bars for the sides instead. I think that one was easier on the eyes, though not by much. Also, while I don't think it was a 3310, I did actually have a Nokia phone back in the day. The blurring some people see as a result of the movement being fast and not interpolated in an expected way happened on the real thing too.
If you make the speed of the objects slower, there is no sub-pixel movements. I also made my game scaled small, and resizing the view so the screen is bigger when playing, same issue. I guess because the objects move so fast it looks smooth. I reduced the speed of the player, obstacles, etc... Bam! No sub-pixel movements!
Echoing “simple but well-made”. 4437 on my run, that’s when it starts to get pretty tough! If I were to try and offer feedback, the difficulty could probably ramp up faster on a curve to that point.
Comments
Great job submitting a game! Love the minimal visuals. I'm particularly impressed with the spaceship I think its probably the best 10x10 representation of one I've seen. Movement of the ship feels very dialed in which is essential to a game like this. Every time I died it was because I had to blink haha My runs were 4950, 4917, 4780, 5022. Thanks for participating!
Neat game. I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
I Love Your Itch Title Screen And Your Acually Title Screen! The Turing Effect While Not Really That Seenable It Does Add Alot Of Juicyness To The Game! Great Game, Hope You Enjoy Your Time Making It Aswell... Also My PB: 11081
It has that nice ENDURO Feel. I really liked it, perhaps, add some obstacle depending on how far you go to spice it up.
5445. First try. I may have played too many bullet hells.
This is very similar to a game I saw on a TI-83 (the graphing calculator), but the other one used solid bars for the sides instead. I think that one was easier on the eyes, though not by much. Also, while I don't think it was a 3310, I did actually have a Nokia phone back in the day. The blurring some people see as a result of the movement being fast and not interpolated in an expected way happened on the real thing too.
That TI-83 game (Fall Down) is exactly the inspiration for this game!
masterpiece
It's a nicely made infinite runner, it really feels like it could actually be on a real Nokia phone!
If you make the speed of the objects slower, there is no sub-pixel movements. I also made my game scaled small, and resizing the view so the screen is bigger when playing, same issue. I guess because the objects move so fast it looks smooth. I reduced the speed of the player, obstacles, etc... Bam! No sub-pixel movements!
This is really fun and addictive. I especially love the explosion animation!
My high score 4302 so far. Really great game. Love how the path swerves as well
4713 on mine! Pretty enjoyable for a quick run.
Echoing “simple but well-made”. 4437 on my run, that’s when it starts to get pretty tough! If I were to try and offer feedback, the difficulty could probably ramp up faster on a curve to that point.
Simple but enjoyable game, my high score was 4311. The explosion animation is dope.
And the game looks pixel perfect to me, not quite sure what that other dude was on about.