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A jam submission

IsfroskView game page

A Roguelike Game with a Frog, made for NOKIA 3310 JAM 6
Submitted by Ultimate Strength (@jessemarcos136), Sarue, kkales (@uuukeious) — 7 days, 8 hours before the deadline
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Play ISFROSK

Isfrosk's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#1182.9092.909
Innovation#1232.8182.818
Overall#1282.8792.879
Completeness#1372.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

The game's presentation is rather competent! I hope you guys had a fun time making it!

I would recommend copying Isaac the whole way by firing continuously when holding the fire button. Because spamming the fire button is quite strong and it's bad game design.

Developer

copy that buddy, thanks for your feedback!

it would be very interesting to continue the game (solve the bugs) and add some ideas commented by people, this is one of the most important in fact lmao

Thank you again for playing and commenting on your experience with the game :D

Submitted(+1)

Nice game.  Maybe add a hopping feature to let the player quickly dodge.  Or a licking mechanic like a grappling hook.  The health bar looks like a battery indicator... maybe the frog is a robot.  The pixel art is very well done.  The octopus / Cthulu monster is OP and scary so I hate it so much (in a good way) when I stumble upon it.  Intros are very well done and the snow flurry is awesome.  Take care!

Developer(+1)

thank you very much for your feedback buddy!

I liked the ideas, they seem interesting, some were commented on during production but not executed, hearing this from someone who played the game tells me that the idea was good xd.

so, thanks again for play and comment :)

Submitted(+1)

Fun little roguelike, with a lot of character! Like the character designs and the overall vibe! Well done

Developer

I’m glad to hear that, thanks buddy :)

Submitted(+1)

Cool roguelike game but I encountered a bug where I entered a room and it pushed my character back into room and sealed all the exits but no mobs are spawned which made me stuck in the room and I had to restart the game. Additionally, I think I encountered a bug where the room spawns too many enemies and just instakilled my character the moment I stepped in. Overall, still a fun game I enjoyed it!

Developer

thanks for the comment :)

the second bug was something that I couldn’t fix for some reason, I reviewed my code a few times to understand, but I didn’t find anything, this happened whenever I took damage very quickly from an enemy when entering the room, but why this happened idk lmao, I hadn’t found that first bug you found, my bad for not testing the game more xd

**But again, thanks for playing the game and commenting on your experience **

Submitted(+1)

Nice, the arts and music is cute and adorable. Just sometimes the shooting enemy will spawn under the UI and look like it  shoot me out of no where. Speeding enemy running around too fast and it hard to shoot them. 

Developer (1 edit)

Thanks for the comment.

I thought of some ways to solve this UI problem, but I had a lot of difficulty due to the limitations of the nokia, due to lack of time the hud could have been smaller too (since the idea of ​​upgrades was not done in time), opacity wasn’t an option too lmao

But thanks for play the game and giving your feedback! :D

Submitted(+1)

Neat! Reminds me of some old school Zelda; yall's artwork is adorable as hell and the music is a lil' bop (*/ω\*) I think the general enemies speed can be toned down, to make them a touch more manageable. And time is fake anyhow, don't sweat losing track of it ^-^

Developer(+1)

Hearing this feedback makes me very happy :)

I should have made the game easier (mainly due to the fact that u are playing on a nokia lmao)

but thanks for play and comment on your experience

Submitted(+2)

Challenging! Ambitious for sure, definitely has that Binding of Isaac vibe

Developer

thanks for the feedback dude :)