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Runaway (OST Composing Jam #4)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #17 | 4.235 | 4.235 |
Overall | #51 | 3.788 | 3.788 |
Impression | #52 | 3.765 | 3.765 |
Composition | #57 | 3.824 | 3.824 |
Creativity | #91 | 3.647 | 3.647 |
Correlation to theme | #115 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
She's suffocating in everyday life. It gets worse everyday. So she breaks out. Runaway from her town, going on a journey. Exploring new places and breathing new air.
Tracks:
More Than You See
Make It End
Break Out
New Air
Total length:
7:02
Software:
FL Studio 20
I created this track using synthesizers and samples. One Melody is used in every track, just modified a bit.
Theme:
Runaway
How does it fit the theme?
The music describes the journey of a person who breaks out of everyday life.
Link(s) of the submission on streaming services
https://soundcloud.com/aenjo/sets/runaway
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Comments
Tracks sounds really nice.
My favourite one in regard of OST field is "Make It End', because it has true ambience, the drums have the low and sub ends muffled.
Other tracks seem a bit too upfront with the drums, taking too much attention, if we are talking about game ost.
Unless the game is meant to be beat genre.
Otherwise the tracks are very good and sound epic, keep it up!
Yea, I always tend to make the drums too upfront, really gotta take care of it.
Thank you for the feedback :3
Ok I cranked up my speakers for this one. It sounds great! Only thing the speakers didn't like was the sharp cut at the end of the first song. One trick is to put the tiniest fade out to protect your listeners from speaker clips. Otherwise this was really really good!
The bass really shakes my core and you have some powerful drops. I think my favorite moment was 0:46 of Make It End. More Than You See is also very beautiful. Reminds me of Odesza - maybe his old stuff more than the new album. Overall great job!
Thank you for the trick ! I'll do that in the future. And those words make me super happy. Thanks for the great feedback :3
Great atmosphere in all tracks. I like how you used a common theme for each track, makes the whole OST very cohesive. Nice work!
Thank you :D
Great sound and atmosphere, the music fits well the story, good work!
Thank you :D
Did NOT expect music like this based on reading the description first, but it totally fits. This is one of my favorite things in this whole jam, and would love to hear the rest of the stuff you make in the future. Great work!
Thanks a lot :3
Yeah, man! I like it. The beats are great. Congratulations.😁
Thank you :D
That's such a momentous premise - 'breaks out of everyday life' - I'm instantly intrigued. From the outset, I love the instrumentation choices - the echoing 'boop' sound (sorry, I don't know what else to call it!), the whirring bass - and each track had its own style while remaining a coherent unit overall. You've got great composition skills - well done!
Thank You ! :D
to make the different tracks in a different styles but keep it unique nevertheless was my goal and I spent a lot time on sound design.
So I am super happy to hear those words!
Gosh darn another hidden gem! I really loved Break Out and Make It End! And props for the effort on making a nice looking game page (in this case soundtrack page) as not a lot of people did for it.
I can see Break Out being a trailer theme for the imaginary game.
Thanks a lot :3
Really like the hybrid style! The drop in Make It End was huge!
Thank you :D
Glad that you like it :3
This is really well-polished cinematic work you've done! I quite enjoyed listening to these four tracks.
That pleases me, thank you ! :)
Great work as usual !! This fairy vibe with your style fit well !! ^^
It doesn't sound the same as the original soundtracks but it gives me "Over the Garden Wall" images style. Gg !!
I didn't know "Over the Garden Wall", but after watching the trailer: Yea, it kind of does ^^
Thanks for the nice words :3
Pretty good stuff! We kinda did the same thing trying to incorporate a melody as a central theme! I can see this in a Mirrors Edge type of runaway parkour vibe.
Thank you :D