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COMBOLITE's itch.io pageLink to your Game Design Doc on Google Drive.
https://drive.google.com/file/d/1vwvbtLOQHdC2P3uS_XY8f1t-wjeu0qwt/view?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
COMBOLITE is a highscore-based roguelike where the goal is to deal as much damage as possible by creating the perfect army of weapons through strategy and a decent amount of good luck.
Please explain how your game fits the theme:
You build your own army of weapons, trying to find the perfect combo.
Is there anything you'd like the judges to pay particular attention to?
Anything related to gameplay and balancing, maybe weapon ideas for the future if you guys have any!
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Comments
Yep. Balatro and killing the orb. Your menus and UI were so good! Very addicting. Not sure what else to say that hasn't been said so far. Looking forward to the Steam page.
❤️
Hi there! The Steam page is out! https://store.steampowered.com/app/3499540/COMBOLITE
Make sure to wishlist if you'd like to stay updated 😉
hey there! it's been wishlisted ;p
Chill relaxing game, really love the sound design!
This would honestly be a nice mobile game, you'd only have to rethink hover & lock in the shop for it to be supported. ( and maybe a lil' performance updates :P )
Do feel a lot of the time you just lose a run due to bad rng.
But overall a fun experience!
Thanks for playing!
A wonderfully polished game you've made here, the sound effects are otherworldly xD and ofcourse the art is extremely clean except that one shader, which is hypnotising.
Loved getting to play this and I look forward to seeing the full game! <3
Fantastic work buddo! :]
Thanks!
Hi there! The Steam page is out! https://store.steampowered.com/app/3499540/COMBOLITE
Make sure to wishlist if you'd like to stay updated 😉
Wow, you actually killed it. This feels like a complete and finished title, with a bit more content, it could be put on steam.
As for balance: Going primarily for bows seems to be a pretty dominating meta. I made it through all three areas and looped back to the forest pretty easily. Very much enjoyed my time doing so, though, so it's fine.
And as for weapon ideas... you could add guns C:
All that aside, I blew an entire hour on this and that was only one playthrough, thinking about replaying and giving knives or something a go. You did amazingly in the two weeks given.
Well done!
Thank you! The plan is to get the Steam page out before the end of the rating period. ❤️
Game looks great! I beat the grass lands by stacking bows. The speedup that happens after several weapons should happen a lot sooner in my opinion. Generally I think the game should be sped up overall. I think the gems get permanently applied to weapons? That wasn't super clear. I felt a little bit disconnected from my choices, like the game was kinda playing itself, maybe the speed is part of that. There are lots of professional looking details in here that add a lot of juice. It's obvious you guys are super talented, really nice work!!!
There's a game speed setting in the options...
Thanks for playing!