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pH-Neutralize's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1dZXl_VQ4jNnA2OCXkg8j3tKxOp6J4vgBFu6JRxnMKUs/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes!
Is your game set to public on itch.io so we can see it?
surely
Summarise your game!
pH-Neutralize is an arcade style survival minigame. Play as a newly prototyped humanoid weapon, and change forms to neutralize enemies before they make it past your defenses.
Please explain how your game fits the theme:
Quite literally, "You Are The Weapon" mankind has created in an attempt to protect themselves... or at least a prototype weapon.
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Comments
Love the biology-inspired takes on the theme! The gameplay is very intuitive, and I liked using the mouse wheel to play. Great job!
Thank you!! :D The idea started out as just color matching but I was reminded of pH indicator strips and moved in that direction. And then I had ideas for adding other biochem concepts, but that's beyond the scope of a 2 week jam for me lol. But I'm so glad you enjoyed!! :3
I like the idea of neutralizing both the acids and bases like this. I would suggest adding a cooldown on the attack, so the players need to use al the possible pH attacks.
Thank you for the feedback, and for playing! I actually considered it, and there's an unused cooldown sprite, so I might add it in the future lol
very nice! i love the concept! i could use the mouse wheel very well and ended up using 1 and E to flip between the highest and lowest values to explodes the buggers. very enjoyable!
Thanks for playing! That's actually a cool use of the hotkeys and scroll wheel, and it makes me glad I added the different swapping options. And I'm very glad you enjoyed it! :DD
Oooooh, so I need to make them become 7! That took a while. Nice one!! Thanks for adding the A/D option, my mouse wheel didn't do well
Thanks for playing! I definitely should've explained more clearly how to neutralize enemies in either the instructions or between waves, but I'm glad you enjoyed! When I playtested with only mouse wheel, it felt a bit clunky, so I added hotkeys and A/D, and I'm glad I did lol