Results
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
Neat game, I little befuddled by getting the answers to the mental health questions incorrect, as the answers to these types of problems tend to vary from person to person, so I died several times despite thinking I was typing the correct answer. The shop is a cool progression mechanic to sort of shake up the main mechanic.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
A great sadness plague has befallen the people of the Sadlands.
Save them by encouraging them with positivity! Help yourself and others by practicing positive reinforcement and watch the positivity spread throughout the fauna and flora of the Sadlands.
Be on the lookout though, there are beings feeding on the sadness, they will try to prevent you from reaching your goal. Arm yourself in the shop and face them head on!
Sadlands is a typing game centered around positivity,
positive reinforcement and keeping those skilled fingies nice and toasty. You will see the positivity spread across the Sadlands. Answer questions in rapid succession and defeat the end boss by defeating it, or maybe not. Hmmm...
Controls:
You play this game with keyboard only.
TAB - open shop/pause menu
I included the music files, they are under the CC BY license. Link to this page as the source
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
I am a solo dev and this is the first time I finished a game. Everything you see, hear or type is made by me from the start of the Pirate Software Game Jam 14. It has taught me a lot about game development, but most of all it has taught me something about myself....
The submition was close to deadline since I decided to start working on a game on Jan 18th.
I F#@%ING LOVE GAME DEVELOPMENT!!!!1!11 AND I MADE SOME MUSIC like what the hell? ME?
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